Commit Graph

23 Commits

Author SHA1 Message Date
16335c1bc4 Auto-cleanup 2021-06-05 19:36:09 +10:00
ada239c828 Implement auto-indenting for CSConsole, some cleanups 2021-05-12 20:48:56 +10:00
712bf7b669 Cleanup libs, use submodules and packages where appropriate 2021-05-11 19:13:58 +10:00
c828d9b642 InteractiveValueStruct, and a few cleanups 2021-05-08 20:54:16 +10:00
8534c08f49 Reflection cleanup, fix il2cpp struct and enum boxing
And temp removing il2cpp IDictionary / IEnumerable helpers, will see what is necessary after knah's rewrite.
2021-05-07 01:22:55 +10:00
6c7acf7690 Handle boxing value types to Il2CppSystem.Object, some cleanups 2021-05-06 06:36:39 +10:00
ab8b736f7e Improve Il2Cpp Coroutine support, make universal ExplorerBehaviour class 2021-05-01 20:55:14 +10:00
dba9bdbdc2 More progress, and change Aggressive Mouse Unlock behaviour 2021-04-29 21:01:08 +10:00
7ffaf62895 Improve deobfuscation efficiency 2021-04-24 04:00:15 +10:00
a4f774b6b2 Fix unity log listeners 2021-04-22 20:11:34 +10:00
9bdcccaaa1 Add keybind for mouse unlock, and aggressive unlock mode 2021-04-16 18:24:31 +10:00
7eb4b1bc77 WIP
* Using publicized mono assemblies
* Remaking UI from scratch. Done the Scene Explorer so far.
2021-04-15 20:18:03 +10:00
a1c2dfbe50 Add support for setting disabled color on ColoBlock 2021-04-10 20:15:03 +10:00
a5a07a0a23 Add RuntimeProvider method for setting Selectable.colors 2021-04-10 18:25:13 +10:00
2cc403ad17 Cleanup runtime-specific 2021-04-07 17:20:09 +10:00
6ca117b070 Fix strings boxed as Il2CppSystem.Objects 2021-04-04 13:44:58 +10:00
d070ded036 3.3.3
* Fix `Hide on Startup` not working
* Fix for cases when we try to `scene.GetRootGameObjects()` but the scene has not yet fully loaded.
* MelonLoader releases will no longer spam "Preferences Saved!" constantly in the Console log
* Fix mistake with UI Event System setting/releasing
* Fix some UI elements not having correct Color transition values
2021-04-01 17:13:31 +11:00
8f025622b4 3.3.2
* Added InteractiveColor UI editor to make changing a Color easier
* Added a "Scene Loader" helper which allows you to load any Scene that the game was built with. In some cases you may not find all the Scenes that the game uses, they may be loaded through AssetBundles or other means and won't show up here yet
* Adjusted the SceneExplorer UI, the "Hide" button is now always on the left of the window
*
* Handled some errors related to UI unstripping that could occur in rare cases
2021-03-31 22:58:17 +11:00
40f698122d Revert colorblock changes 2021-03-30 19:55:18 +11:00
0555a644b7 3.3.0 rewrite
* Huge restructure/rewrite. No real changes to any functionality, just a cleaner and more manageable project.
2021-03-30 19:50:04 +11:00
46f35129c5 3.2.10
* The following preferences are now persistent between sessions: Active Menu Page, Scene Explorer Hide State, Debug Console Hide State
* The "Resize Cursor" is now just a `↔` Text label instead of a sprite.
* Added support for Unity 5.2+ games (previously was only supporting 5.6)
2021-03-26 19:49:53 +11:00
2107df70ad Improvements to CS Console
* Errors are now logged properly.
* Can now define classes, methods, etc - no longer has to be an expression body.
* Added `StartCoroutine(IEnumerator routine)` helper method to easily run a Coroutine
* Disabling suggestions now properly stops Explorer trying to update suggestion cache instead of just not showing them. In the rare cases that suggestions cause a crash, disabling them will now prevent those crashes.
* Various other misc improvements behind the scenes
2021-03-25 18:39:35 +11:00
25e48f2f37 Project refactor, namespace cleanup, splitting UI/functionality. 2021-03-18 17:17:29 +11:00