Sinai
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a131404ac7
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Cleanup
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2021-05-29 14:50:27 +10:00 |
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Sinai
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bfa73bcb55
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Cleanup Pool.cs
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2021-05-26 19:42:56 +10:00 |
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Sinai
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cb8e947fdf
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Namespace/structure cleanup
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2021-05-26 17:40:09 +10:00 |
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Sinai
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9f0f7f9b57
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Prevent some niche exceptions with EventSystem
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2021-05-23 18:33:19 +10:00 |
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Sinai
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fb6e413153
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Misc cleanups and adjustments
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2021-05-16 21:46:38 +10:00 |
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Sinai
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275225a284
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Better number ToString formatting, cleanups
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2021-05-13 00:58:23 +10:00 |
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Sinai
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7241247d05
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Rename some members to avoid confusion
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2021-05-11 19:18:27 +10:00 |
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Sinai
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cef4c2f3fb
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Cleanup and simplify highlight process, reduce string alloc
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2021-05-10 23:00:02 +10:00 |
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Sinai
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1d24af5666
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Only lexer-highlight what is shown in CS console (fix max vert overflow)
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2021-05-10 21:07:27 +10:00 |
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Sinai
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e6b253fed9
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Enum parse support, start work on CSConsole, cleanup
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2021-05-09 20:18:33 +10:00 |
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Sinai
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7b700cbe55
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Cleanup, extend ParseUtility to dict keys
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2021-05-09 02:22:03 +10:00 |
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Sinai
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d8f532d913
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Make InputFieldRef helper, InteractiveString and IOUtility
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2021-05-07 17:06:56 +10:00 |
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Sinai
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2378925a8b
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More progress
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2021-04-30 21:34:50 +10:00 |
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Sinai
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a2ff37e36d
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Some progress on inspector rewrites, most of the framework figured out now.
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2021-04-27 21:22:48 +10:00 |
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Sinai
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9f8d53f55a
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Rewriting everything from scratch, developed generic ObjectPool system
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2021-04-26 19:56:21 +10:00 |
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Sinai
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f3cd84804d
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Some UI cleanups, improving caching and reduce image allocation
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2021-04-25 21:20:50 +10:00 |
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Sinai
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6d4cc66079
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Adding back rest of the menu, ported most of Reflection Inspector for new UI
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2021-04-25 00:21:12 +10:00 |
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Sinai
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30f847dc23
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Some improvements to panel dragging logic
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2021-04-24 04:00:58 +10:00 |
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Sinai
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f509a985e7
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Added Search page and AutoCompleter
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2021-04-23 21:50:58 +10:00 |
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Sinai
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2e5fb72716
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Update PanelDragger to handle multiple panels, add panel 'focusing'
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2021-04-17 04:05:27 +10:00 |
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Sinai
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1769a4ed8d
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Make abstract UIPanel class, refactor SceneExplorer into that, some fixes
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2021-04-16 17:49:05 +10:00 |
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Sinai
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c8a64c39b1
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rename Model folder
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2021-04-16 04:33:42 +10:00 |
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