13 Commits

Author SHA1 Message Date
yukieiji
f225b8ce5c fix:GameObjectInspector can't show 2023-03-14 02:11:44 +09:00
Sinai
81dd8bad0e Update to C# 10.0, global usings 2022-05-26 06:19:50 +10:00
Sinai
bd86f09313 Cleanup and refactor GameObjectControls
Split into proper classes, cleanup ugly code
2022-04-30 20:32:31 +10:00
Sinai
9379e0f813 Fix constraints on AddComponent TypeCompleter 2022-04-22 09:08:49 +10:00
Sinai
5a3cad9be2 Fix weird Behaviour inheritance issue 2022-04-19 00:57:13 +10:00
Sinai
a5023d03f4 Update to UniverseLib 1.3.4 2022-04-18 19:11:39 +10:00
Sinai
7e0f98ef91 Automatic code cleanup (no real changes)
- Use explicit type of var
- Use 'new()'
- Remove unnecessary usings
- Sort usings
- Apply formatting
2022-04-12 05:20:35 +10:00
Sinai
f00134b283 Add "one-shot" option for TransformTree updating 2022-03-10 17:56:21 +11:00
Sinai
0afccadc64 Improve TransformTree efficiency
- Added batching to the update method so that a maximum of 2000 GameObjects are traversed each frame.
- Changed from OrderedDictionary.Remove to OrderedDictionary.RemoveAt when pruning entries as the former needs to iterate through all entries to find the index of the key, whereas the latter is constant time.
2022-03-10 04:35:06 +11:00
Sinai
9985ed0fd8 Update to UniverseLib 1.2, cleanups 2022-01-31 21:24:01 +11:00
Sinai
ea7b91f7fd Implement Clipboard and Notifications, misc cleanups 2022-01-18 20:19:20 +11:00
Sinai
3334549902 use UniverseLib 2021-12-02 18:35:46 +11:00
Sinai
f815a13d9a Namespace cleanup, move some categories out of UI namespace 2021-06-30 07:49:58 +10:00