yukieiji
f225b8ce5c
fix:GameObjectInspector can't show
2023-03-14 02:11:44 +09:00
Sinai
81dd8bad0e
Update to C# 10.0, global usings
2022-05-26 06:19:50 +10:00
Sinai
bd86f09313
Cleanup and refactor GameObjectControls
...
Split into proper classes, cleanup ugly code
2022-04-30 20:32:31 +10:00
Sinai
9379e0f813
Fix constraints on AddComponent TypeCompleter
2022-04-22 09:08:49 +10:00
Sinai
5a3cad9be2
Fix weird Behaviour inheritance issue
2022-04-19 00:57:13 +10:00
Sinai
a5023d03f4
Update to UniverseLib 1.3.4
2022-04-18 19:11:39 +10:00
Sinai
7e0f98ef91
Automatic code cleanup (no real changes)
...
- Use explicit type of var
- Use 'new()'
- Remove unnecessary usings
- Sort usings
- Apply formatting
2022-04-12 05:20:35 +10:00
Sinai
f00134b283
Add "one-shot" option for TransformTree updating
2022-03-10 17:56:21 +11:00
Sinai
0afccadc64
Improve TransformTree efficiency
...
- Added batching to the update method so that a maximum of 2000 GameObjects are traversed each frame.
- Changed from OrderedDictionary.Remove to OrderedDictionary.RemoveAt when pruning entries as the former needs to iterate through all entries to find the index of the key, whereas the latter is constant time.
2022-03-10 04:35:06 +11:00
Sinai
9985ed0fd8
Update to UniverseLib 1.2, cleanups
2022-01-31 21:24:01 +11:00
Sinai
ea7b91f7fd
Implement Clipboard and Notifications, misc cleanups
2022-01-18 20:19:20 +11:00
Sinai
3334549902
use UniverseLib
2021-12-02 18:35:46 +11:00
Sinai
f815a13d9a
Namespace cleanup, move some categories out of UI namespace
2021-06-30 07:49:58 +10:00