sinaioutlander
8949e3dc7d
Revert "some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far"
...
This reverts commit 4280a071f61ff0bdff713f7fb9970ee972af08a9.
2020-10-23 01:48:18 +11:00
sinaioutlander
4280a071f6
some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far
2020-10-23 01:48:00 +11:00
sinaioutlander
bc0ad5eab6
refactored icalls using icall helper
2020-10-16 19:40:01 +11:00
sinaioutlander
dab7ecd441
Cleanups and refactorings, and some small UI fixes
2020-09-29 05:40:06 +10:00
sinaioutlander
b550356f14
1.8.0, merging Mono and Il2Cpp builds, adding BepInEx support
...
* Project renamed to Explorer to reflect the new scope
* Merged Mono and Il2Cpp builds
* Merged BepInEx and MelonLoader builds
* Some minor changes to accommodate for this
* The release DLL and the config file now use "Explorer" in place of "CppExplorer" for file and folder names
2020-09-27 22:04:23 +10:00
sinaioutlander
643bb4519c
Remove and sort usings
2020-09-18 18:38:11 +10:00
sinaioutlander
38aafa7e5b
1.6.4
...
* Fix for games which do not load InputModule on startup. CppExplorer will now try to load the module itself.
* Cleanups
2020-09-08 17:07:10 +10:00
sinaioutlander
72c222d59a
1.3.5
...
- Project structure cleanup
- Code refactoring
- Adding some extension methods for cleaner looking code
- Performance improvements on Object Reflection window
2020-08-18 17:38:09 +10:00