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https://github.com/sinai-dev/UnityExplorer.git
synced 2025-06-23 17:02:36 +08:00
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4 Commits
Author | SHA1 | Date | |
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8d8c9ac7c9 | |||
f35beeaf58 | |||
d150ff3455 | |||
c4fa0d6bcd |
@ -16,6 +16,7 @@ using CppType = Il2CppSystem.Type;
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using BF = System.Reflection.BindingFlags;
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using UnityExplorer.Core.Config;
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using UnhollowerBaseLib.Attributes;
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using UnityEngine;
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namespace UnityExplorer
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{
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@ -25,10 +26,15 @@ namespace UnityExplorer
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{
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base.Initialize();
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float start = Time.realtimeSinceStartup;
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TryLoadGameModules();
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ExplorerCore.Log($"Loaded Unhollowed modules in {Time.realtimeSinceStartup - start} seconds");
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start = Time.realtimeSinceStartup;
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BuildDeobfuscationCache();
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OnTypeLoaded += TryCacheDeobfuscatedType;
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ExplorerCore.Log($"Setup IL2CPP reflection in {Time.realtimeSinceStartup - start} seconds, " +
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$"deobfuscated types count: {DeobfuscatedTypes.Count}");
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}
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#region IL2CPP Extern and pointers
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@ -67,19 +73,11 @@ namespace UnityExplorer
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private static void BuildDeobfuscationCache()
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{
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float start = UnityEngine.Time.realtimeSinceStartup;
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foreach (var asm in AppDomain.CurrentDomain.GetAssemblies())
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{
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foreach (var type in asm.TryGetTypes())
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TryCacheDeobfuscatedType(type);
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}
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if (DeobfuscatedTypes.Count > 0)
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{
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ExplorerCore.Log($"Built deobfuscation cache in {UnityEngine.Time.realtimeSinceStartup - start} seconds, " +
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$"initial count: {DeobfuscatedTypes.Count} ");
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}
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}
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private static void TryCacheDeobfuscatedType(Type type)
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@ -65,10 +65,14 @@ namespace UnityExplorer
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private static void SetupTypeCache()
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{
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float start = Time.realtimeSinceStartup;
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foreach (var asm in AppDomain.CurrentDomain.GetAssemblies())
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CacheTypes(asm);
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AppDomain.CurrentDomain.AssemblyLoad += AssemblyLoaded;
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ExplorerCore.Log($"Cached AppDomain assemblies in {Time.realtimeSinceStartup - start} seconds");
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}
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private static void AssemblyLoaded(object sender, AssemblyLoadEventArgs args)
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@ -20,7 +20,7 @@ namespace UnityExplorer
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public static class ExplorerCore
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{
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public const string NAME = "UnityExplorer";
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public const string VERSION = "4.1.1";
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public const string VERSION = "4.1.2";
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public const string AUTHOR = "Sinai";
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public const string GUID = "com.sinai.unityexplorer";
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@ -41,7 +41,7 @@ namespace UnityExplorer.UI.CSConsole
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suggestions.Clear();
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int caret = Math.Max(0, Math.Min(InputField.Text.Length - 1, InputField.Component.caretPosition - 1));
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int start = caret;
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int startIdx = caret;
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// If the character at the caret index is whitespace or delimiter,
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// or if the next character (if it exists) is not whitespace,
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@ -55,17 +55,18 @@ namespace UnityExplorer.UI.CSConsole
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}
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// get the current composition string (from caret back to last delimiter)
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while (start > 0)
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while (startIdx > 0)
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{
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start--;
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char c = InputField.Text[start];
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if (delimiters.Contains(c))
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startIdx--;
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char c = InputField.Text[startIdx];
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if (delimiters.Contains(c) || char.IsWhiteSpace(c))
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{
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start++;
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startIdx++;
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break;
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}
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}
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string input = InputField.Text.Substring(start, caret - start + 1);
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string input = InputField.Text.Substring(startIdx, caret - startIdx + 1);
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// Get MCS completions
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@ -231,20 +231,24 @@ namespace UnityExplorer.UI.CSConsole
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previousInput = value;
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if (EnableSuggestions && AutoCompleteModal.CheckEnter(Completer))
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{
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OnAutocompleteEnter();
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}
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else if (!settingCaretCoroutine)
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var inStringOrComment = HighlightVisibleInput();
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if (!settingCaretCoroutine)
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{
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if (EnableSuggestions)
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{
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if (inStringOrComment)
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AutoCompleteModal.Instance.ReleaseOwnership(Completer);
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else
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Completer.CheckAutocompletes();
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}
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if (EnableAutoIndent)
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DoAutoIndent();
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}
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HighlightVisibleInput();
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UpdateCaret(out _);
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}
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@ -372,7 +376,10 @@ namespace UnityExplorer.UI.CSConsole
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#region Lexer Highlighting
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private static void HighlightVisibleInput()
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/// <summary>
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/// Returns true if caret is inside string or comment, false otherwise
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/// </summary>
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private static bool HighlightVisibleInput()
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{
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int startIdx = 0;
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int endIdx = Input.Text.Length - 1;
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@ -410,7 +417,8 @@ namespace UnityExplorer.UI.CSConsole
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}
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// Highlight the visible text with the LexerBuilder
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Panel.HighlightText.text = Lexer.BuildHighlightedString(Input.Text, startIdx, endIdx, topLine);
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Panel.HighlightText.text = Lexer.BuildHighlightedString(Input.Text, startIdx, endIdx, topLine, LastCaretPosition, out bool ret);
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return ret;
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}
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#endregion
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@ -14,6 +14,7 @@ namespace UnityExplorer.UI.CSConsole
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public int startIndex;
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public int endIndex;
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public string htmlColorTag;
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public bool isStringOrComment;
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}
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public class LexerBuilder
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@ -82,8 +83,10 @@ namespace UnityExplorer.UI.CSConsole
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/// <param name="endIdx">The last character you want to highlight</param>
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/// <param name="leadingLines">The amount of leading empty lines you want before the first character in the return string.</param>
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/// <returns>A string which contains the amount of leading lines specified, as well as the rich-text highlighted section.</returns>
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public string BuildHighlightedString(string input, int startIdx, int endIdx, int leadingLines)
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public string BuildHighlightedString(string input, int startIdx, int endIdx, int leadingLines, int caretIdx, out bool caretInStringOrComment)
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{
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caretInStringOrComment = false;
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if (string.IsNullOrEmpty(input) || endIdx <= startIdx)
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return input;
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@ -105,12 +108,14 @@ namespace UnityExplorer.UI.CSConsole
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// append the highlighted match
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sb.Append(match.htmlColorTag);
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for (int i = match.startIndex; i <= match.endIndex && i <= currentEndIdx; i++)
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sb.Append(input[i]);
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sb.Append(SignatureHighlighter.CLOSE_COLOR);
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// check caretIdx to determine inStringOrComment state
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if (caretIdx >= match.startIndex && caretIdx <= match.endIndex)
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caretInStringOrComment = match.isStringOrComment;
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// update the last unhighlighted start index
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lastUnhighlighted = match.endIndex + 1;
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}
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@ -150,6 +155,7 @@ namespace UnityExplorer.UI.CSConsole
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startIndex = startIndex,
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endIndex = CommittedIndex,
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htmlColorTag = lexer.ColorTag,
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isStringOrComment = lexer is StringLexer || lexer is CommentLexer,
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};
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break;
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}
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@ -41,6 +41,10 @@ namespace UnityExplorer.UI.CSConsole.Lexers
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while (!lexer.EndOfInput && char.IsLetter(lexer.PeekNext()))
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sb.Append(lexer.Current);
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// next must be whitespace or delimiter
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if (!lexer.EndOfInput && !(char.IsWhiteSpace(lexer.Current) || lexer.IsDelimiter(lexer.Current)))
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return false;
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if (keywords.Contains(sb.ToString()))
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{
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if (!lexer.EndOfInput)
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@ -11,7 +11,7 @@ namespace UnityExplorer.UI.CSConsole.Lexers
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protected override Color HighlightColor => new Color(0.6f, 0.6f, 0.6f);
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// all symbols are delimiters
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public override IEnumerable<char> Delimiters => symbols;
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public override IEnumerable<char> Delimiters => symbols.Where(it => it != '.'); // '.' is not a delimiter, only a separator.
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public static bool IsSymbol(char c) => symbols.Contains(c);
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