mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2025-06-19 07:17:56 +08:00
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No commits in common. "master" and "4.8.0" have entirely different histories.
24
.github/workflows/dotnet.yml
vendored
24
.github/workflows/dotnet.yml
vendored
@ -34,59 +34,53 @@ jobs:
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: UnityExplorer.BepInEx.IL2CPP.zip
|
||||
path: ./Release/UnityExplorer.BepInEx.IL2CPP/
|
||||
|
||||
# BepInEx IL2CPP CoreCLR
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: UnityExplorer.BepInEx.IL2CPP.CoreCLR.zip
|
||||
path: ./Release/UnityExplorer.BepInEx.IL2CPP.CoreCLR/
|
||||
path: ./Release/UnityExplorer.BepInEx.IL2CPP.zip
|
||||
|
||||
# BepInEx 5 Mono
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: UnityExplorer.BepInEx5.Mono.zip
|
||||
path: ./Release/UnityExplorer.BepInEx5.Mono/
|
||||
path: ./Release/UnityExplorer.BepInEx5.Mono.zip
|
||||
|
||||
# BepInEx 6 Mono
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: UnityExplorer.BepInEx6.Mono.zip
|
||||
path: ./Release/UnityExplorer.BepInEx6.Mono/
|
||||
path: ./Release/UnityExplorer.BepInEx6.Mono.zip
|
||||
|
||||
# Editor
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: UnityExplorer.Editor.zip
|
||||
path: ./UnityEditorPackage/
|
||||
path: ./Release/UnityExplorer.Editor.zip
|
||||
|
||||
# MelonLoader IL2CPP net6preview
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: UnityExplorer.MelonLoader.IL2CPP.net6preview.zip
|
||||
path: ./Release/UnityExplorer.MelonLoader.IL2CPP.net6preview/
|
||||
path: ./Release/UnityExplorer.MelonLoader.IL2CPP.net6preview.zip
|
||||
|
||||
# MelonLoader IL2CPP net472
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: UnityExplorer.MelonLoader.IL2CPP.zip
|
||||
path: ./Release/UnityExplorer.MelonLoader.IL2CPP/
|
||||
path: ./Release/UnityExplorer.MelonLoader.IL2CPP.zip
|
||||
|
||||
# MelonLoader Mono
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: UnityExplorer.MelonLoader.Mono.zip
|
||||
path: ./Release/UnityExplorer.MelonLoader.Mono/
|
||||
path: ./Release/UnityExplorer.MelonLoader.Mono.zip
|
||||
|
||||
# Standalone Il2Cpp
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: UnityExplorer.Standalone.IL2CPP.zip
|
||||
path: ./Release/UnityExplorer.Standalone.IL2CPP/
|
||||
path: ./Release/UnityExplorer.Standalone.IL2CPP.zip
|
||||
|
||||
# Standalone Mono
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: UnityExplorer.Standalone.Mono.zip
|
||||
path: ./Release/UnityExplorer.Standalone.Mono/
|
||||
path: ./Release/UnityExplorer.Standalone.Mono.zip
|
||||
|
||||
|
15
README.md
15
README.md
@ -29,7 +29,6 @@ Nightly builds can be found [here](https://github.com/sinai-dev/UnityExplorer/ac
|
||||
| Release | IL2CPP | Mono |
|
||||
| ------- | ------ | ---- |
|
||||
| BIE 6.X | ✅ [link](https://github.com/sinai-dev/UnityExplorer/releases/latest/download/UnityExplorer.BepInEx.IL2CPP.zip) | ✅ [link](https://github.com/sinai-dev/UnityExplorer/releases/latest/download/UnityExplorer.BepInEx6.Mono.zip) |
|
||||
| BIE 6.X (CoreCLR) | ✅ [link](https://github.com/sinai-dev/UnityExplorer/releases/latest/download/UnityExplorer.BepInEx.IL2CPP.CoreCLR.zip) | ✖ |
|
||||
| BIE 5.X | ✖️ n/a | ✅ [link](https://github.com/sinai-dev/UnityExplorer/releases/latest/download/UnityExplorer.BepInEx5.Mono.zip) |
|
||||
|
||||
1. Unzip the release file into a folder
|
||||
@ -91,20 +90,6 @@ If these fixes do not work, please create an issue in this repo and I'll do my b
|
||||
</a>
|
||||
</p>
|
||||
|
||||
### Inspector API
|
||||
|
||||
If you want to inspect an object or Type from outside the C# console, use the `InspectorManager` class:
|
||||
|
||||
**To inspect an object:**
|
||||
```csharp
|
||||
UnityExplorer.InspectorManager.Inspect(theObject);
|
||||
```
|
||||
|
||||
**To inspect a Type:**
|
||||
```cs
|
||||
UnityExplorer.InspectorManager.Inspect(typeof(SomeClass));
|
||||
```
|
||||
|
||||
### Object Explorer
|
||||
|
||||
* Use the <b>Scene Explorer</b> tab to traverse the active scenes, as well as the DontDestroyOnLoad and HideAndDontSave objects.
|
||||
|
Binary file not shown.
Binary file not shown.
182
build.ps1
182
build.ps1
@ -1,155 +1,125 @@
|
||||
# ----------- MelonLoader IL2CPP (net6) -----------
|
||||
dotnet build src/UnityExplorer.sln -c Release_ML_Cpp_net6
|
||||
dotnet build src\UnityExplorer.sln -c Release_ML_Cpp_net6
|
||||
$Path = "Release\UnityExplorer.MelonLoader.IL2CPP.net6preview"
|
||||
# ILRepack
|
||||
lib/ILRepack.exe /target:library /lib:lib/net6 /lib:lib/unhollowed /lib:$Path /internalize /out:$Path/UnityExplorer.ML.IL2CPP.net6preview.dll $Path/UnityExplorer.ML.IL2CPP.net6preview.dll $Path/mcs.dll
|
||||
lib/ILRepack.exe /target:library /lib:lib\net6 /lib:lib\unhollowed /lib:$Path /internalize /out:$Path\UnityExplorer.ML.IL2CPP.net6preview.dll $Path\UnityExplorer.ML.IL2CPP.net6preview.dll $Path\mcs.dll
|
||||
# (cleanup and move files)
|
||||
Remove-Item $Path/UnityExplorer.ML.IL2CPP.net6preview.deps.json
|
||||
Remove-Item $Path/Tomlet.dll
|
||||
Remove-Item $Path/mcs.dll
|
||||
Remove-Item $Path/Iced.dll
|
||||
Remove-Item $Path/UnhollowerBaseLib.dll
|
||||
Remove-Item $Path\UnityExplorer.ML.IL2CPP.net6preview.deps.json
|
||||
Remove-Item $Path\Tomlet.dll
|
||||
Remove-Item $Path\mcs.dll
|
||||
Remove-Item $Path\Iced.dll
|
||||
Remove-Item $Path\UnhollowerBaseLib.dll
|
||||
New-Item -Path "$Path" -Name "Mods" -ItemType "directory" -Force
|
||||
Move-Item -Path $Path/UnityExplorer.ML.IL2CPP.net6preview.dll -Destination $Path/Mods -Force
|
||||
Move-Item -Path $Path\UnityExplorer.ML.IL2CPP.net6preview.dll -Destination $Path\Mods -Force
|
||||
New-Item -Path "$Path" -Name "UserLibs" -ItemType "directory" -Force
|
||||
Move-Item -Path $Path/UniverseLib.IL2CPP.Unhollower.dll -Destination $Path/UserLibs -Force
|
||||
Move-Item -Path $Path\UniverseLib.IL2CPP.dll -Destination $Path\UserLibs -Force
|
||||
# (create zip archive)
|
||||
Remove-Item $Path/../UnityExplorer.MelonLoader.IL2CPP.net6preview.zip -ErrorAction SilentlyContinue
|
||||
7z a $Path/../UnityExplorer.MelonLoader.IL2CPP.net6preview.zip .\$Path\*
|
||||
Compress-Archive -Path $Path\* -CompressionLevel Fastest -DestinationPath $Path\..\UnityExplorer.MelonLoader.IL2CPP.net6preview.zip -Force
|
||||
|
||||
# ----------- MelonLoader IL2CPP (net472) -----------
|
||||
dotnet build src/UnityExplorer.sln -c Release_ML_Cpp_net472
|
||||
$Path = "Release/UnityExplorer.MelonLoader.IL2CPP"
|
||||
dotnet build src\UnityExplorer.sln -c Release_ML_Cpp_net472
|
||||
$Path = "Release\UnityExplorer.MelonLoader.IL2CPP"
|
||||
# ILRepack
|
||||
lib/ILRepack.exe /target:library /lib:lib/net472 /lib:lib/net35 /lib:lib/unhollowed /lib:$Path /internalize /out:$Path/UnityExplorer.ML.IL2CPP.dll $Path/UnityExplorer.ML.IL2CPP.dll $Path/mcs.dll
|
||||
lib/ILRepack.exe /target:library /lib:lib\net472 /lib:lib\net35 /lib:lib\unhollowed /lib:$Path /internalize /out:$Path\UnityExplorer.ML.IL2CPP.dll $Path\UnityExplorer.ML.IL2CPP.dll $Path\mcs.dll
|
||||
# (cleanup and move files)
|
||||
Remove-Item $Path/Tomlet.dll
|
||||
Remove-Item $Path/mcs.dll
|
||||
Remove-Item $Path/Iced.dll
|
||||
Remove-Item $Path/UnhollowerBaseLib.dll
|
||||
Remove-Item $Path\Tomlet.dll
|
||||
Remove-Item $Path\mcs.dll
|
||||
Remove-Item $Path\Iced.dll
|
||||
Remove-Item $Path\UnhollowerBaseLib.dll
|
||||
New-Item -Path "$Path" -Name "Mods" -ItemType "directory" -Force
|
||||
Move-Item -Path $Path/UnityExplorer.ML.IL2CPP.dll -Destination $Path/Mods -Force
|
||||
Move-Item -Path $Path\UnityExplorer.ML.IL2CPP.dll -Destination $Path\Mods -Force
|
||||
New-Item -Path "$Path" -Name "UserLibs" -ItemType "directory" -Force
|
||||
Move-Item -Path $Path/UniverseLib.IL2CPP.Unhollower.dll -Destination $Path/UserLibs -Force
|
||||
Move-Item -Path $Path\UniverseLib.IL2CPP.dll -Destination $Path\UserLibs -Force
|
||||
# (create zip archive)
|
||||
Remove-Item $Path/../UnityExplorer.MelonLoader.IL2CPP.zip -ErrorAction SilentlyContinue
|
||||
7z a $Path/../UnityExplorer.MelonLoader.IL2CPP.zip .\$Path\*
|
||||
Compress-Archive -Path $Path\* -CompressionLevel Fastest -DestinationPath $Path\..\UnityExplorer.MelonLoader.IL2CPP.zip -Force
|
||||
|
||||
# ----------- MelonLoader Mono -----------
|
||||
dotnet build src/UnityExplorer.sln -c Release_ML_Mono
|
||||
$Path = "Release/UnityExplorer.MelonLoader.Mono"
|
||||
dotnet build src\UnityExplorer.sln -c Release_ML_Mono
|
||||
$Path = "Release\UnityExplorer.MelonLoader.Mono"
|
||||
# ILRepack
|
||||
lib/ILRepack.exe /target:library /lib:lib/net35 /lib:$Path /internalize /out:$Path/UnityExplorer.ML.Mono.dll $Path/UnityExplorer.ML.Mono.dll $Path/mcs.dll
|
||||
lib/ILRepack.exe /target:library /lib:lib\net35 /lib:$Path /internalize /out:$Path\UnityExplorer.ML.Mono.dll $Path\UnityExplorer.ML.Mono.dll $Path\mcs.dll
|
||||
# (cleanup and move files)
|
||||
Remove-Item $Path/Tomlet.dll
|
||||
Remove-Item $Path/mcs.dll
|
||||
Remove-Item $Path\Tomlet.dll
|
||||
Remove-Item $Path\mcs.dll
|
||||
New-Item -Path "$Path" -Name "Mods" -ItemType "directory" -Force
|
||||
Move-Item -Path $Path/UnityExplorer.ML.Mono.dll -Destination $Path/Mods -Force
|
||||
Move-Item -Path $Path\UnityExplorer.ML.Mono.dll -Destination $Path\Mods -Force
|
||||
New-Item -Path "$Path" -Name "UserLibs" -ItemType "directory" -Force
|
||||
Move-Item -Path $Path/UniverseLib.Mono.dll -Destination $Path/UserLibs -Force
|
||||
Move-Item -Path $Path\UniverseLib.Mono.dll -Destination $Path\UserLibs -Force
|
||||
# (create zip archive)
|
||||
Remove-Item $Path/../UnityExplorer.MelonLoader.Mono.zip -ErrorAction SilentlyContinue
|
||||
7z a $Path/../UnityExplorer.MelonLoader.Mono.zip .\$Path\*
|
||||
Compress-Archive -Path $Path\* -CompressionLevel Fastest -DestinationPath $Path\..\UnityExplorer.MelonLoader.Mono.zip -Force
|
||||
|
||||
# ----------- BepInEx IL2CPP -----------
|
||||
dotnet build src/UnityExplorer.sln -c Release_BIE_Cpp
|
||||
$Path = "Release/UnityExplorer.BepInEx.IL2CPP"
|
||||
dotnet build src\UnityExplorer.sln -c Release_BIE_Cpp
|
||||
$Path = "Release\UnityExplorer.BepInEx.IL2CPP"
|
||||
# ILRepack
|
||||
lib/ILRepack.exe /target:library /lib:lib/net472 /lib:lib/unhollowed /lib:$Path /internalize /out:$Path/UnityExplorer.BIE.IL2CPP.dll $Path/UnityExplorer.BIE.IL2CPP.dll $Path/mcs.dll $Path/Tomlet.dll
|
||||
lib/ILRepack.exe /target:library /lib:lib\net472 /lib:lib\unhollowed /lib:$Path /internalize /out:$Path\UnityExplorer.BIE.IL2CPP.dll $Path\UnityExplorer.BIE.IL2CPP.dll $Path\mcs.dll $Path\Tomlet.dll
|
||||
# (cleanup and move files)
|
||||
Remove-Item $Path/Tomlet.dll
|
||||
Remove-Item $Path/mcs.dll
|
||||
Remove-Item $Path/Iced.dll
|
||||
Remove-Item $Path/UnhollowerBaseLib.dll
|
||||
Remove-Item $Path\Tomlet.dll
|
||||
Remove-Item $Path\mcs.dll
|
||||
Remove-Item $Path\Iced.dll
|
||||
Remove-Item $Path\UnhollowerBaseLib.dll
|
||||
New-Item -Path "$Path" -Name "plugins" -ItemType "directory" -Force
|
||||
New-Item -Path "$Path" -Name "plugins/sinai-dev-UnityExplorer" -ItemType "directory" -Force
|
||||
Move-Item -Path $Path/UnityExplorer.BIE.IL2CPP.dll -Destination $Path/plugins/sinai-dev-UnityExplorer -Force
|
||||
Move-Item -Path $Path/UniverseLib.IL2CPP.Unhollower.dll -Destination $Path/plugins/sinai-dev-UnityExplorer -Force
|
||||
New-Item -Path "$Path" -Name "plugins\sinai-dev-UnityExplorer" -ItemType "directory" -Force
|
||||
Move-Item -Path $Path\UnityExplorer.BIE.IL2CPP.dll -Destination $Path\plugins\sinai-dev-UnityExplorer -Force
|
||||
Move-Item -Path $Path\UniverseLib.IL2CPP.dll -Destination $Path\plugins\sinai-dev-UnityExplorer -Force
|
||||
# (create zip archive)
|
||||
Remove-Item $Path/../UnityExplorer.BepInEx.IL2CPP.zip -ErrorAction SilentlyContinue
|
||||
7z a $Path/../UnityExplorer.BepInEx.IL2CPP.zip .\$Path\*
|
||||
|
||||
# ----------- BepInEx IL2CPP CoreCLR -----------
|
||||
dotnet build src/UnityExplorer.sln -c Release_BIE_CoreCLR
|
||||
$Path = "Release/UnityExplorer.BepInEx.IL2CPP.CoreCLR"
|
||||
# ILRepack
|
||||
lib/ILRepack.exe /target:library /lib:lib/net472 /lib:lib/net6/ /lib:lib/interop/ /lib:$Path /internalize /out:$Path/UnityExplorer.BIE.IL2CPP.CoreCLR.dll $Path/UnityExplorer.BIE.IL2CPP.CoreCLR.dll $Path/mcs.dll $Path/Tomlet.dll
|
||||
# (cleanup and move files)
|
||||
Remove-Item $Path/Tomlet.dll
|
||||
Remove-Item $Path/mcs.dll
|
||||
Remove-Item $Path/Iced.dll
|
||||
Remove-Item $Path/Il2CppInterop.Common.dll
|
||||
Remove-Item $Path/Il2CppInterop.Runtime.dll
|
||||
Remove-Item $Path/Microsoft.Extensions.Logging.Abstractions.dll
|
||||
Remove-Item $Path/UnityExplorer.BIE.IL2CPP.CoreCLR.deps.json
|
||||
New-Item -Path "$Path" -Name "plugins" -ItemType "directory" -Force
|
||||
New-Item -Path "$Path" -Name "plugins/sinai-dev-UnityExplorer" -ItemType "directory" -Force
|
||||
Move-Item -Path $Path/UnityExplorer.BIE.IL2CPP.CoreCLR.dll -Destination $Path/plugins/sinai-dev-UnityExplorer -Force
|
||||
Move-Item -Path $Path/UniverseLib.IL2CPP.Interop.dll -Destination $Path/plugins/sinai-dev-UnityExplorer -Force
|
||||
# (create zip archive)
|
||||
Remove-Item $Path/../UnityExplorer.BepInEx.IL2CPP.CoreCLR.zip -ErrorAction SilentlyContinue
|
||||
7z a $Path/../UnityExplorer.BepInEx.IL2CPP.CoreCLR.zip .\$Path\*
|
||||
Compress-Archive -Path $Path\* -CompressionLevel Fastest -DestinationPath $Path\..\UnityExplorer.BepInEx.IL2CPP.zip -Force
|
||||
|
||||
# ----------- BepInEx 5 Mono -----------
|
||||
dotnet build src/UnityExplorer.sln -c Release_BIE5_Mono
|
||||
$Path = "Release/UnityExplorer.BepInEx5.Mono"
|
||||
dotnet build src\UnityExplorer.sln -c Release_BIE5_Mono
|
||||
$Path = "Release\UnityExplorer.BepInEx5.Mono"
|
||||
# ILRepack
|
||||
lib/ILRepack.exe /target:library /lib:lib/net35 /lib:$Path /internalize /out:$Path/UnityExplorer.BIE5.Mono.dll $Path/UnityExplorer.BIE5.Mono.dll $Path/mcs.dll $Path/Tomlet.dll
|
||||
lib/ILRepack.exe /target:library /lib:lib\net35 /lib:$Path /internalize /out:$Path\UnityExplorer.BIE5.Mono.dll $Path\UnityExplorer.BIE5.Mono.dll $Path\mcs.dll $Path\Tomlet.dll
|
||||
# (cleanup and move files)
|
||||
Remove-Item $Path/Tomlet.dll
|
||||
Remove-Item $Path/mcs.dll
|
||||
Remove-Item $Path\Tomlet.dll
|
||||
Remove-Item $Path\mcs.dll
|
||||
New-Item -Path "$Path" -Name "plugins" -ItemType "directory" -Force
|
||||
New-Item -Path "$Path" -Name "plugins/sinai-dev-UnityExplorer" -ItemType "directory" -Force
|
||||
Move-Item -Path $Path/UnityExplorer.BIE5.Mono.dll -Destination $Path/plugins/sinai-dev-UnityExplorer -Force
|
||||
Move-Item -Path $Path/UniverseLib.Mono.dll -Destination $Path/plugins/sinai-dev-UnityExplorer -Force
|
||||
New-Item -Path "$Path" -Name "plugins\sinai-dev-UnityExplorer" -ItemType "directory" -Force
|
||||
Move-Item -Path $Path\UnityExplorer.BIE5.Mono.dll -Destination $Path\plugins\sinai-dev-UnityExplorer -Force
|
||||
Move-Item -Path $Path\UniverseLib.Mono.dll -Destination $Path\plugins\sinai-dev-UnityExplorer -Force
|
||||
# (create zip archive)
|
||||
Remove-Item $Path/../UnityExplorer.BepInEx5.Mono.zip -ErrorAction SilentlyContinue
|
||||
7z a $Path/../UnityExplorer.BepInEx5.Mono.zip .\$Path\*
|
||||
Compress-Archive -Path $Path\* -CompressionLevel Fastest -DestinationPath $Path\..\UnityExplorer.BepInEx5.Mono.zip -Force
|
||||
|
||||
# ----------- BepInEx 6 Mono -----------
|
||||
dotnet build src/UnityExplorer.sln -c Release_BIE6_Mono
|
||||
$Path = "Release/UnityExplorer.BepInEx6.Mono"
|
||||
dotnet build src\UnityExplorer.sln -c Release_BIE6_Mono
|
||||
$Path = "Release\UnityExplorer.BepInEx6.Mono"
|
||||
# ILRepack
|
||||
lib/ILRepack.exe /target:library /lib:lib/net35 /lib:$Path /internalize /out:$Path/UnityExplorer.BIE6.Mono.dll $Path/UnityExplorer.BIE6.Mono.dll $Path/mcs.dll $Path/Tomlet.dll
|
||||
lib/ILRepack.exe /target:library /lib:lib\net35 /lib:$Path /internalize /out:$Path\UnityExplorer.BIE6.Mono.dll $Path\UnityExplorer.BIE6.Mono.dll $Path\mcs.dll $Path\Tomlet.dll
|
||||
# (cleanup and move files)
|
||||
Remove-Item $Path/Tomlet.dll
|
||||
Remove-Item $Path/mcs.dll
|
||||
Remove-Item $Path\Tomlet.dll
|
||||
Remove-Item $Path\mcs.dll
|
||||
New-Item -Path "$Path" -Name "plugins" -ItemType "directory" -Force
|
||||
New-Item -Path "$Path" -Name "plugins/sinai-dev-UnityExplorer" -ItemType "directory" -Force
|
||||
Move-Item -Path $Path/UnityExplorer.BIE6.Mono.dll -Destination $Path/plugins/sinai-dev-UnityExplorer -Force
|
||||
Move-Item -Path $Path/UniverseLib.Mono.dll -Destination $Path/plugins/sinai-dev-UnityExplorer -Force
|
||||
New-Item -Path "$Path" -Name "plugins\sinai-dev-UnityExplorer" -ItemType "directory" -Force
|
||||
Move-Item -Path $Path\UnityExplorer.BIE6.Mono.dll -Destination $Path\plugins\sinai-dev-UnityExplorer -Force
|
||||
Move-Item -Path $Path\UniverseLib.Mono.dll -Destination $Path\plugins\sinai-dev-UnityExplorer -Force
|
||||
# (create zip archive)
|
||||
Remove-Item $Path/../UnityExplorer.BepInEx6.Mono.zip -ErrorAction SilentlyContinue
|
||||
7z a $Path/../UnityExplorer.BepInEx6.Mono.zip .\$Path\*
|
||||
Compress-Archive -Path $Path\* -CompressionLevel Fastest -DestinationPath $Path\..\UnityExplorer.BepInEx6.Mono.zip -Force
|
||||
|
||||
# ----------- Standalone Mono -----------
|
||||
dotnet build src/UnityExplorer.sln -c Release_STANDALONE_Mono
|
||||
$Path = "Release/UnityExplorer.Standalone.Mono"
|
||||
dotnet build src\UnityExplorer.sln -c Release_STANDALONE_Mono
|
||||
$Path = "Release\UnityExplorer.Standalone.Mono"
|
||||
# ILRepack
|
||||
lib/ILRepack.exe /target:library /lib:lib/net35 /lib:$Path /internalize /out:$Path/UnityExplorer.Standalone.Mono.dll $Path/UnityExplorer.Standalone.Mono.dll $Path/mcs.dll $Path/Tomlet.dll
|
||||
lib/ILRepack.exe /target:library /lib:lib\net35 /lib:$Path /internalize /out:$Path\UnityExplorer.Standalone.Mono.dll $Path\UnityExplorer.Standalone.Mono.dll $Path\mcs.dll $Path\Tomlet.dll
|
||||
# (cleanup and move files)
|
||||
Remove-Item $Path/Tomlet.dll
|
||||
Remove-Item $Path/mcs.dll
|
||||
Remove-Item $Path/../UnityExplorer.Standalone.Mono.zip -ErrorAction SilentlyContinue
|
||||
7z a $Path/../UnityExplorer.Standalone.Mono.zip .\$Path\*
|
||||
Remove-Item $Path\Tomlet.dll
|
||||
Remove-Item $Path\mcs.dll
|
||||
Compress-Archive -Path $Path\* -CompressionLevel Fastest -DestinationPath $Path\..\UnityExplorer.Standalone.Mono.zip -Force
|
||||
|
||||
# ----------- Standalone IL2CPP -----------
|
||||
dotnet build src/UnityExplorer.sln -c Release_STANDALONE_Cpp
|
||||
$Path = "Release/UnityExplorer.Standalone.IL2CPP"
|
||||
dotnet build src\UnityExplorer.sln -c Release_STANDALONE_Cpp
|
||||
$Path = "Release\UnityExplorer.Standalone.IL2CPP"
|
||||
# ILRepack
|
||||
lib/ILRepack.exe /target:library /lib:lib/net472 /lib:lib/unhollowed /lib:$Path /internalize /out:$Path/UnityExplorer.Standalone.IL2CPP.dll $Path/UnityExplorer.Standalone.IL2CPP.dll $Path/mcs.dll $Path/Tomlet.dll
|
||||
lib/ILRepack.exe /target:library /lib:lib\net472 /lib:lib\unhollowed /lib:$Path /internalize /out:$Path\UnityExplorer.Standalone.IL2CPP.dll $Path\UnityExplorer.Standalone.IL2CPP.dll $Path\mcs.dll $Path\Tomlet.dll
|
||||
# (cleanup and move files)
|
||||
Remove-Item $Path/Tomlet.dll
|
||||
Remove-Item $Path/mcs.dll
|
||||
Remove-Item $Path/Iced.dll
|
||||
Remove-Item $Path/UnhollowerBaseLib.dll
|
||||
Remove-Item $Path/../UnityExplorer.Standalone.IL2CPP.zip -ErrorAction SilentlyContinue
|
||||
7z a $Path/../UnityExplorer.Standalone.IL2CPP.zip .\$Path\*
|
||||
Remove-Item $Path\Tomlet.dll
|
||||
Remove-Item $Path\mcs.dll
|
||||
Remove-Item $Path\Iced.dll
|
||||
Remove-Item $Path\UnhollowerBaseLib.dll
|
||||
Compress-Archive -Path $Path\* -CompressionLevel Fastest -DestinationPath $Path\..\UnityExplorer.Standalone.IL2CPP.zip -Force
|
||||
|
||||
# ----------- Editor (mono) -----------
|
||||
$Path1 = "Release/UnityExplorer.Standalone.Mono"
|
||||
$Path2 = "UnityEditorPackage/Runtime"
|
||||
Copy-Item $Path1/UnityExplorer.STANDALONE.Mono.dll -Destination $Path2
|
||||
Copy-Item $Path1/UniverseLib.Mono.dll -Destination $Path2
|
||||
Remove-Item Release/UnityExplorer.Editor.zip -ErrorAction SilentlyContinue
|
||||
7z a Release/UnityExplorer.Editor.zip .\UnityEditorPackage\*
|
||||
$Path1 = "Release\UnityExplorer.Standalone.Mono"
|
||||
$Path2 = "UnityEditorPackage\Runtime"
|
||||
Copy-Item $Path1\UnityExplorer.STANDALONE.Mono.dll -Destination $Path2
|
||||
Copy-Item $Path1\UniverseLib.Mono.dll -Destination $Path2
|
||||
Compress-Archive -Path UnityEditorPackage\* -CompressionLevel Fastest -DestinationPath Release\UnityExplorer.Editor.zip -Force
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,8 +1,13 @@
|
||||
using System.Text;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityExplorer.CSConsole.Lexers;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CSConsole
|
||||
{
|
||||
|
@ -1,10 +1,23 @@
|
||||
using Mono.CSharp;
|
||||
using HarmonyLib;
|
||||
using Mono.CSharp;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using UniverseLib;
|
||||
using UniverseLib.Input;
|
||||
using UniverseLib.Runtime;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CSConsole
|
||||
{
|
||||
@ -43,7 +56,6 @@ namespace UnityExplorer.CSConsole
|
||||
"System.Text",
|
||||
"System.Collections",
|
||||
"System.Collections.Generic",
|
||||
"System.Reflection",
|
||||
"UnityEngine",
|
||||
"UniverseLib",
|
||||
#if CPP
|
||||
|
@ -1,5 +1,8 @@
|
||||
using System.Text;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using UnityExplorer.CSConsole.Lexers;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CSConsole
|
||||
{
|
||||
|
@ -1,4 +1,6 @@
|
||||
namespace UnityExplorer.CSConsole.Lexers
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityExplorer.CSConsole.Lexers
|
||||
{
|
||||
public class CommentLexer : Lexer
|
||||
{
|
||||
|
@ -1,4 +1,6 @@
|
||||
using System.Text;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityExplorer.CSConsole.Lexers
|
||||
{
|
||||
|
@ -1,4 +1,9 @@
|
||||
namespace UnityExplorer.CSConsole.Lexers
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CSConsole.Lexers
|
||||
{
|
||||
public abstract class Lexer
|
||||
{
|
||||
|
@ -1,4 +1,6 @@
|
||||
namespace UnityExplorer.CSConsole.Lexers
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityExplorer.CSConsole.Lexers
|
||||
{
|
||||
public class NumberLexer : Lexer
|
||||
{
|
||||
|
@ -1,4 +1,7 @@
|
||||
namespace UnityExplorer.CSConsole.Lexers
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityExplorer.CSConsole.Lexers
|
||||
{
|
||||
public class StringLexer : Lexer
|
||||
{
|
||||
|
@ -1,4 +1,8 @@
|
||||
namespace UnityExplorer.CSConsole.Lexers
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityExplorer.CSConsole.Lexers
|
||||
{
|
||||
public class SymbolLexer : Lexer
|
||||
{
|
||||
|
@ -1,5 +1,8 @@
|
||||
using Mono.CSharp;
|
||||
using UnityExplorer.Config;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
// Thanks to ManlyMarco for this
|
||||
|
||||
@ -7,9 +10,6 @@ namespace UnityExplorer.CSConsole
|
||||
{
|
||||
public class ScriptEvaluator : Evaluator, IDisposable
|
||||
{
|
||||
internal TextWriter _textWriter;
|
||||
internal static StreamReportPrinter _reportPrinter;
|
||||
|
||||
private static readonly HashSet<string> StdLib = new(StringComparer.InvariantCultureIgnoreCase)
|
||||
{
|
||||
"mscorlib",
|
||||
@ -18,6 +18,9 @@ namespace UnityExplorer.CSConsole
|
||||
"System.Xml"
|
||||
};
|
||||
|
||||
internal TextWriter _textWriter;
|
||||
internal static StreamReportPrinter _reportPrinter;
|
||||
|
||||
public ScriptEvaluator(TextWriter tw) : base(BuildContext(tw))
|
||||
{
|
||||
_textWriter = tw;
|
||||
@ -45,19 +48,8 @@ namespace UnityExplorer.CSConsole
|
||||
private void Reference(Assembly asm)
|
||||
{
|
||||
string name = asm.GetName().Name;
|
||||
|
||||
if (name == "completions") // ignore assemblies generated by mcs' autocomplete.
|
||||
if (name == "completions")
|
||||
return;
|
||||
|
||||
foreach (string blacklisted in ConfigManager.CSConsole_Assembly_Blacklist.Value.Split(';'))
|
||||
{
|
||||
string bl = blacklisted;
|
||||
if (bl.EndsWith(".dll", StringComparison.OrdinalIgnoreCase))
|
||||
bl = blacklisted.Substring(0, bl.Length - 4);
|
||||
if (string.Equals(bl, name, StringComparison.OrdinalIgnoreCase))
|
||||
return;
|
||||
}
|
||||
|
||||
ReferenceAssembly(asm);
|
||||
}
|
||||
|
||||
|
@ -1,8 +1,12 @@
|
||||
using HarmonyLib;
|
||||
using Mono.CSharp;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib;
|
||||
|
||||
namespace UnityExplorer.CSConsole
|
||||
{
|
||||
|
@ -1,4 +1,7 @@
|
||||
using UnityExplorer.Inspectors;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using UnityExplorer.Inspectors;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CacheObject
|
||||
{
|
||||
|
@ -1,4 +1,6 @@
|
||||
using UnityExplorer.Inspectors;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using UnityExplorer.Inspectors;
|
||||
|
||||
namespace UnityExplorer.CacheObject
|
||||
{
|
||||
|
@ -1,5 +1,8 @@
|
||||
using UnityExplorer.CacheObject.IValues;
|
||||
using System;
|
||||
using UnityExplorer.CacheObject.IValues;
|
||||
using UnityExplorer.CacheObject.Views;
|
||||
using UniverseLib;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CacheObject
|
||||
{
|
||||
|
@ -1,7 +1,12 @@
|
||||
using UnityExplorer.CacheObject.Views;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.CacheObject.Views;
|
||||
using UnityExplorer.Inspectors;
|
||||
using UnityExplorer.UI.Widgets;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI.ObjectPool;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CacheObject
|
||||
{
|
||||
|
@ -1,6 +1,11 @@
|
||||
using HarmonyLib;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityExplorer.Inspectors;
|
||||
using UnityExplorer.Runtime;
|
||||
using UniverseLib;
|
||||
|
||||
namespace UnityExplorer.CacheObject
|
||||
{
|
||||
|
@ -1,4 +1,7 @@
|
||||
using UnityExplorer.Inspectors;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using UnityExplorer.Inspectors;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CacheObject
|
||||
{
|
||||
|
@ -1,8 +1,12 @@
|
||||
using System.Collections;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.CacheObject.IValues;
|
||||
using UnityExplorer.CacheObject.Views;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.ObjectPool;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CacheObject
|
||||
{
|
||||
|
@ -1,4 +1,6 @@
|
||||
using UnityExplorer.Inspectors;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using UnityExplorer.Inspectors;
|
||||
|
||||
namespace UnityExplorer.CacheObject
|
||||
{
|
||||
|
@ -1,4 +1,5 @@
|
||||
using System.Collections;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using UnityExplorer.CacheObject.Views;
|
||||
|
||||
namespace UnityExplorer.CacheObject
|
||||
|
@ -1,5 +1,9 @@
|
||||
using UniverseLib.UI;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib;
|
||||
|
||||
namespace UnityExplorer.CacheObject.IValues
|
||||
{
|
||||
|
@ -1,8 +1,14 @@
|
||||
using System.Collections;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.CacheObject.Views;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CacheObject.IValues
|
||||
{
|
||||
|
@ -1,8 +1,14 @@
|
||||
using System.Collections.Specialized;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CacheObject.IValues
|
||||
{
|
||||
|
@ -1,8 +1,16 @@
|
||||
using System.Collections;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.CacheObject.Views;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CacheObject.IValues
|
||||
{
|
||||
|
@ -1,6 +1,10 @@
|
||||
using UnityExplorer.Config;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.Config;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CacheObject.IValues
|
||||
{
|
||||
|
@ -1,4 +1,6 @@
|
||||
using UniverseLib.UI.ObjectPool;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UniverseLib.UI.ObjectPool;
|
||||
|
||||
namespace UnityExplorer.CacheObject.IValues
|
||||
{
|
||||
|
@ -1,5 +1,13 @@
|
||||
using UniverseLib.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CacheObject.IValues
|
||||
{
|
||||
|
@ -1,4 +1,8 @@
|
||||
using UniverseLib.UI;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.Utility;
|
||||
using UniverseLib;
|
||||
|
||||
namespace UnityExplorer.CacheObject.Views
|
||||
{
|
||||
|
@ -1,4 +1,6 @@
|
||||
using UnityExplorer.CacheObject.IValues;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.CacheObject.IValues;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
|
||||
|
@ -1,4 +1,6 @@
|
||||
using UnityExplorer.CacheObject.IValues;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.CacheObject.IValues;
|
||||
|
||||
namespace UnityExplorer.CacheObject.Views
|
||||
{
|
||||
|
@ -1,4 +1,6 @@
|
||||
using UniverseLib.UI;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
|
||||
namespace UnityExplorer.CacheObject.Views
|
||||
|
@ -1,7 +1,11 @@
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.CacheObject.Views
|
||||
{
|
||||
|
@ -1,4 +1,6 @@
|
||||
namespace UnityExplorer.Config
|
||||
using System;
|
||||
|
||||
namespace UnityExplorer.Config
|
||||
{
|
||||
public class ConfigElement<T> : IConfigElement
|
||||
{
|
||||
|
@ -1,4 +1,7 @@
|
||||
using UnityExplorer.UI;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.UI;
|
||||
|
||||
namespace UnityExplorer.Config
|
||||
{
|
||||
@ -22,11 +25,10 @@ namespace UnityExplorer.Config
|
||||
public static ConfigElement<string> Default_Output_Path;
|
||||
public static ConfigElement<string> DnSpy_Path;
|
||||
public static ConfigElement<bool> Log_Unity_Debug;
|
||||
public static ConfigElement<string> Reflection_Signature_Blacklist;
|
||||
public static ConfigElement<UIManager.VerticalAnchor> Main_Navbar_Anchor;
|
||||
public static ConfigElement<KeyCode> World_MouseInspect_Keybind;
|
||||
public static ConfigElement<KeyCode> UI_MouseInspect_Keybind;
|
||||
public static ConfigElement<string> CSConsole_Assembly_Blacklist;
|
||||
public static ConfigElement<string> Reflection_Signature_Blacklist;
|
||||
|
||||
// internal configs
|
||||
internal static InternalConfigHandler InternalHandler { get; private set; }
|
||||
@ -55,6 +57,8 @@ namespace UnityExplorer.Config
|
||||
#if STANDALONE
|
||||
Loader.Standalone.ExplorerEditorBehaviour.Instance?.LoadConfigs();
|
||||
#endif
|
||||
|
||||
//InitConsoleCallback();
|
||||
}
|
||||
|
||||
internal static void RegisterConfigElement<T>(ConfigElement<T> configElement)
|
||||
@ -73,50 +77,50 @@ namespace UnityExplorer.Config
|
||||
|
||||
private static void CreateConfigElements()
|
||||
{
|
||||
Master_Toggle = new("UnityExplorer Toggle",
|
||||
Master_Toggle = new ConfigElement<KeyCode>("UnityExplorer Toggle",
|
||||
"The key to enable or disable UnityExplorer's menu and features.",
|
||||
KeyCode.F7);
|
||||
|
||||
Hide_On_Startup = new("Hide On Startup",
|
||||
Hide_On_Startup = new ConfigElement<bool>("Hide On Startup",
|
||||
"Should UnityExplorer be hidden on startup?",
|
||||
false);
|
||||
|
||||
Startup_Delay_Time = new("Startup Delay Time",
|
||||
Startup_Delay_Time = new ConfigElement<float>("Startup Delay Time",
|
||||
"The delay on startup before the UI is created.",
|
||||
1f);
|
||||
|
||||
Target_Display = new("Target Display",
|
||||
Target_Display = new ConfigElement<int>("Target Display",
|
||||
"The monitor index for UnityExplorer to use, if you have multiple. 0 is the default display, 1 is secondary, etc. " +
|
||||
"Restart recommended when changing this setting. Make sure your extra monitors are the same resolution as your primary monitor.",
|
||||
0);
|
||||
|
||||
Force_Unlock_Mouse = new("Force Unlock Mouse",
|
||||
Force_Unlock_Mouse = new ConfigElement<bool>("Force Unlock Mouse",
|
||||
"Force the Cursor to be unlocked (visible) when the UnityExplorer menu is open.",
|
||||
true);
|
||||
Force_Unlock_Mouse.OnValueChanged += (bool value) => UniverseLib.Config.ConfigManager.Force_Unlock_Mouse = value;
|
||||
|
||||
Force_Unlock_Toggle = new("Force Unlock Toggle Key",
|
||||
Force_Unlock_Toggle = new ConfigElement<KeyCode>("Force Unlock Toggle Key",
|
||||
"The keybind to toggle the 'Force Unlock Mouse' setting. Only usable when UnityExplorer is open.",
|
||||
KeyCode.None);
|
||||
|
||||
Disable_EventSystem_Override = new("Disable EventSystem override",
|
||||
Disable_EventSystem_Override = new ConfigElement<bool>("Disable EventSystem override",
|
||||
"If enabled, UnityExplorer will not override the EventSystem from the game.\n<b>May require restart to take effect.</b>",
|
||||
false);
|
||||
Disable_EventSystem_Override.OnValueChanged += (bool value) => UniverseLib.Config.ConfigManager.Disable_EventSystem_Override = value;
|
||||
|
||||
Default_Output_Path = new("Default Output Path",
|
||||
Default_Output_Path = new ConfigElement<string>("Default Output Path",
|
||||
"The default output path when exporting things from UnityExplorer.",
|
||||
Path.Combine(ExplorerCore.ExplorerFolder, "Output"));
|
||||
|
||||
DnSpy_Path = new("dnSpy Path",
|
||||
DnSpy_Path = new ConfigElement<string>("dnSpy Path",
|
||||
"The full path to dnSpy.exe (64-bit).",
|
||||
@"C:/Program Files/dnspy/dnSpy.exe");
|
||||
|
||||
Main_Navbar_Anchor = new("Main Navbar Anchor",
|
||||
Main_Navbar_Anchor = new ConfigElement<UIManager.VerticalAnchor>("Main Navbar Anchor",
|
||||
"The vertical anchor of the main UnityExplorer Navbar, in case you want to move it.",
|
||||
UIManager.VerticalAnchor.Top);
|
||||
|
||||
Log_Unity_Debug = new("Log Unity Debug",
|
||||
Log_Unity_Debug = new ConfigElement<bool>("Log Unity Debug",
|
||||
"Should UnityEngine.Debug.Log messages be printed to UnityExplorer's log?",
|
||||
false);
|
||||
|
||||
@ -128,13 +132,7 @@ namespace UnityExplorer.Config
|
||||
"Optional keybind to begin a UI-mode Mouse Inspect.",
|
||||
KeyCode.None);
|
||||
|
||||
CSConsole_Assembly_Blacklist = new("CSharp Console Assembly Blacklist",
|
||||
"Use this to blacklist Assembly names from being referenced by the C# Console. Requires a Reset of the C# Console.\n" +
|
||||
"Separate each Assembly with a semicolon ';'." +
|
||||
"For example, to blacklist Assembly-CSharp, you would add 'Assembly-CSharp;'",
|
||||
"");
|
||||
|
||||
Reflection_Signature_Blacklist = new("Member Signature Blacklist",
|
||||
Reflection_Signature_Blacklist = new ConfigElement<string>("Member Signature Blacklist",
|
||||
"Use this to blacklist certain member signatures if they are known to cause a crash or other issues.\r\n" +
|
||||
"Seperate signatures with a semicolon ';'.\r\n" +
|
||||
"For example, to blacklist Camera.main, you would add 'UnityEngine.Camera.main;'",
|
||||
|
@ -1,4 +1,6 @@
|
||||
namespace UnityExplorer.Config
|
||||
using System;
|
||||
|
||||
namespace UnityExplorer.Config
|
||||
{
|
||||
public interface IConfigElement
|
||||
{
|
||||
|
@ -1,4 +1,7 @@
|
||||
using Tomlet;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using Tomlet;
|
||||
using Tomlet.Models;
|
||||
using UnityExplorer.UI;
|
||||
|
||||
|
@ -1,10 +1,10 @@
|
||||
using UnityExplorer.UI;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.UI;
|
||||
using UniverseLib;
|
||||
#if CPP
|
||||
#if UNHOLLOWER
|
||||
using UnhollowerRuntimeLib;
|
||||
#else
|
||||
using Il2CppInterop.Runtime.Injection;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace UnityExplorer
|
||||
|
@ -1,17 +1,12 @@
|
||||
global using System;
|
||||
global using System.Collections.Generic;
|
||||
global using System.IO;
|
||||
global using System.Linq;
|
||||
global using System.Reflection;
|
||||
global using UnityEngine;
|
||||
global using UnityEngine.UI;
|
||||
global using UniverseLib;
|
||||
global using UniverseLib.Utility;
|
||||
using System;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.Config;
|
||||
using UnityExplorer.ObjectExplorer;
|
||||
using UnityExplorer.Runtime;
|
||||
using UnityExplorer.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib;
|
||||
using UniverseLib.Input;
|
||||
|
||||
namespace UnityExplorer
|
||||
@ -19,7 +14,7 @@ namespace UnityExplorer
|
||||
public static class ExplorerCore
|
||||
{
|
||||
public const string NAME = "UnityExplorer";
|
||||
public const string VERSION = "4.9.0";
|
||||
public const string VERSION = "4.8.0";
|
||||
public const string AUTHOR = "Sinai";
|
||||
public const string GUID = "com.sinai.unityexplorer";
|
||||
|
||||
@ -77,9 +72,7 @@ namespace UnityExplorer
|
||||
{
|
||||
// check master toggle
|
||||
if (InputManager.GetKeyDown(ConfigManager.Master_Toggle.Value))
|
||||
{
|
||||
UIManager.ShowMenu = !UIManager.ShowMenu;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -1,4 +1,6 @@
|
||||
using UniverseLib.UI;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
|
||||
|
@ -1,4 +1,7 @@
|
||||
using UniverseLib.UI;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
|
||||
|
@ -1,12 +1,20 @@
|
||||
using HarmonyLib;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.CSConsole;
|
||||
using UnityExplorer.Runtime;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UnityExplorer.UI.Widgets;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.Hooks
|
||||
{
|
||||
@ -228,8 +236,6 @@ namespace UnityExplorer.Hooks
|
||||
CurrentEditedHook = null;
|
||||
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
||||
}
|
||||
|
||||
HookList.HooksScrollPool.Refresh(true, false);
|
||||
}
|
||||
|
||||
// UI Construction
|
||||
|
@ -1,7 +1,13 @@
|
||||
using HarmonyLib;
|
||||
using Mono.CSharp;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using UnityExplorer.CSConsole;
|
||||
using UniverseLib;
|
||||
|
||||
namespace UnityExplorer.Hooks
|
||||
{
|
||||
|
@ -1,8 +1,15 @@
|
||||
using HarmonyLib;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.Hooks
|
||||
{
|
||||
|
@ -1,11 +1,18 @@
|
||||
using System.Collections;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UnityExplorer.UI.Widgets;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.Inspectors
|
||||
{
|
||||
|
@ -1,4 +1,8 @@
|
||||
using UnityExplorer.UI.Panels;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI.ObjectPool;
|
||||
|
||||
namespace UnityExplorer.Inspectors
|
||||
|
@ -1,8 +1,14 @@
|
||||
using UnityExplorer.CacheObject;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.CacheObject;
|
||||
using UnityExplorer.Inspectors;
|
||||
using UnityExplorer.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI.ObjectPool;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer
|
||||
{
|
||||
|
@ -1,4 +1,7 @@
|
||||
using UniverseLib.UI;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.ObjectPool;
|
||||
|
||||
|
@ -1,10 +1,13 @@
|
||||
using UnityExplorer.Config;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.Config;
|
||||
using UnityExplorer.Inspectors.MouseInspectors;
|
||||
using UnityExplorer.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib.Input;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Panels;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.Inspectors
|
||||
{
|
||||
@ -110,11 +113,17 @@ namespace UnityExplorer.Inspectors
|
||||
|
||||
public bool TryUpdate()
|
||||
{
|
||||
if (InputManager.GetKeyDown(ConfigManager.World_MouseInspect_Keybind.Value))
|
||||
Instance.StartInspect(MouseInspectMode.World);
|
||||
if (ConfigManager.World_MouseInspect_Keybind.Value != KeyCode.None)
|
||||
{
|
||||
if (InputManager.GetKeyDown(ConfigManager.World_MouseInspect_Keybind.Value))
|
||||
Instance.StartInspect(MouseInspectMode.World);
|
||||
}
|
||||
|
||||
if (InputManager.GetKeyDown(ConfigManager.UI_MouseInspect_Keybind.Value))
|
||||
Instance.StartInspect(MouseInspectMode.UI);
|
||||
if (ConfigManager.World_MouseInspect_Keybind.Value != KeyCode.None)
|
||||
{
|
||||
if (InputManager.GetKeyDown(ConfigManager.World_MouseInspect_Keybind.Value))
|
||||
Instance.StartInspect(MouseInspectMode.World);
|
||||
}
|
||||
|
||||
if (Inspecting)
|
||||
UpdateInspect();
|
||||
|
@ -1,4 +1,6 @@
|
||||
namespace UnityExplorer.Inspectors.MouseInspectors
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityExplorer.Inspectors.MouseInspectors
|
||||
{
|
||||
public abstract class MouseInspectorBase
|
||||
{
|
||||
|
@ -1,7 +1,12 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib;
|
||||
|
||||
namespace UnityExplorer.Inspectors.MouseInspectors
|
||||
{
|
||||
|
@ -1,4 +1,7 @@
|
||||
namespace UnityExplorer.Inspectors.MouseInspectors
|
||||
using UnityEngine;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.Inspectors.MouseInspectors
|
||||
{
|
||||
public class WorldInspector : MouseInspectorBase
|
||||
{
|
||||
|
@ -1,16 +1,24 @@
|
||||
using System.Collections;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.CacheObject;
|
||||
using UnityExplorer.CacheObject.Views;
|
||||
using UnityExplorer.Config;
|
||||
using UnityExplorer.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UnityExplorer.UI.Widgets;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.ObjectPool;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.Inspectors
|
||||
{
|
||||
|
@ -1,5 +1,7 @@
|
||||
#if BIE
|
||||
using BepInEx.Configuration;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityExplorer.Config;
|
||||
|
||||
namespace UnityExplorer.Loader.BIE
|
||||
|
@ -2,10 +2,13 @@
|
||||
using BepInEx;
|
||||
using BepInEx.Logging;
|
||||
using HarmonyLib;
|
||||
using System;
|
||||
using System.IO;
|
||||
using UnityExplorer.Config;
|
||||
using UnityExplorer.Loader.BIE;
|
||||
#if CPP
|
||||
using BepInEx.IL2CPP;
|
||||
using UnhollowerRuntimeLib;
|
||||
#endif
|
||||
|
||||
namespace UnityExplorer
|
||||
@ -28,14 +31,8 @@ namespace UnityExplorer
|
||||
#else
|
||||
=> Log;
|
||||
#endif
|
||||
const string IL2CPP_LIBS_FOLDER =
|
||||
#if UNHOLLOWER
|
||||
"unhollowed"
|
||||
#else
|
||||
"interop"
|
||||
#endif
|
||||
;
|
||||
public string UnhollowedModulesFolder => Path.Combine(Paths.BepInExRootPath, IL2CPP_LIBS_FOLDER);
|
||||
|
||||
public string UnhollowedModulesFolder => Path.Combine(Paths.BepInExRootPath, "unhollowed");
|
||||
|
||||
public ConfigHandler ConfigHandler => _configHandler;
|
||||
private BepInExConfigHandler _configHandler;
|
||||
|
@ -1,4 +1,5 @@
|
||||
using UnityExplorer.Config;
|
||||
using System;
|
||||
using UnityExplorer.Config;
|
||||
|
||||
namespace UnityExplorer
|
||||
{
|
||||
|
@ -1,9 +1,16 @@
|
||||
using UnityExplorer.UI.Panels;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets.ButtonList;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.ObjectExplorer
|
||||
{
|
||||
|
@ -1,9 +1,18 @@
|
||||
using System.Collections;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UnityExplorer.UI.Widgets;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.Utility;
|
||||
using UniverseLib.UI.Widgets;
|
||||
|
||||
namespace UnityExplorer.ObjectExplorer
|
||||
|
@ -1,4 +1,9 @@
|
||||
using UnityEngine.SceneManagement;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UniverseLib;
|
||||
|
||||
namespace UnityExplorer.ObjectExplorer
|
||||
{
|
||||
|
@ -1,4 +1,11 @@
|
||||
using UnityEngine.SceneManagement;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UniverseLib;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.ObjectExplorer
|
||||
{
|
||||
|
@ -1,4 +1,5 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using UnityExplorer;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
|
@ -1,4 +1,5 @@
|
||||
#if MONO
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityExplorer.Runtime
|
||||
{
|
||||
|
@ -1,4 +1,9 @@
|
||||
using UnityExplorer.Config;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityExplorer.Config;
|
||||
using UniverseLib;
|
||||
|
||||
namespace UnityExplorer.Runtime
|
||||
{
|
||||
|
@ -1,4 +1,10 @@
|
||||
namespace UnityExplorer.Runtime
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityExplorer.Runtime
|
||||
{
|
||||
internal static class UnityCrashPrevention
|
||||
{
|
||||
|
@ -1,13 +1,12 @@
|
||||
using System.Collections;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
#if CPP
|
||||
#if INTEROP
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using Il2CppInterop.Runtime;
|
||||
#else
|
||||
using UnhollowerRuntimeLib;
|
||||
using UnhollowerBaseLib;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace UnityExplorer.Tests
|
||||
{
|
||||
@ -258,7 +257,7 @@ namespace UnityExplorer.Tests
|
||||
}
|
||||
|
||||
ExplorerCore.Log($"IL2CPP 9: Il2Cpp struct array of ints");
|
||||
IL2CPP_structArray = new Il2CppStructArray<int>(5);
|
||||
IL2CPP_structArray = new UnhollowerBaseLib.Il2CppStructArray<int>(5);
|
||||
IL2CPP_structArray[0] = 0;
|
||||
IL2CPP_structArray[1] = 1;
|
||||
IL2CPP_structArray[2] = 2;
|
||||
@ -266,7 +265,7 @@ namespace UnityExplorer.Tests
|
||||
IL2CPP_structArray[4] = 4;
|
||||
|
||||
ExplorerCore.Log($"IL2CPP 10: Il2Cpp reference array of boxed objects");
|
||||
IL2CPP_ReferenceArray = new Il2CppReferenceArray<Il2CppSystem.Object>(3);
|
||||
IL2CPP_ReferenceArray = new UnhollowerBaseLib.Il2CppReferenceArray<Il2CppSystem.Object>(3);
|
||||
IL2CPP_ReferenceArray[0] = new Il2CppSystem.Int32 { m_value = 5 }.BoxIl2CppObject();
|
||||
IL2CPP_ReferenceArray[1] = null;
|
||||
IL2CPP_ReferenceArray[2] = (Il2CppSystem.String)"whats up";
|
||||
|
@ -1,5 +1,7 @@
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.Config;
|
||||
using UniverseLib;
|
||||
using UniverseLib.Input;
|
||||
|
||||
namespace UnityExplorer.UI
|
||||
|
@ -1,4 +1,8 @@
|
||||
using UniverseLib.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Panels;
|
||||
|
||||
namespace UnityExplorer.UI
|
||||
|
@ -1,4 +1,6 @@
|
||||
using UniverseLib.UI;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UniverseLib.UI;
|
||||
|
||||
namespace UnityExplorer.UI
|
||||
{
|
||||
|
@ -1,9 +1,17 @@
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using UniverseLib;
|
||||
using UniverseLib.Input;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets.ButtonList;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.UI.Panels
|
||||
{
|
||||
|
@ -1,5 +1,9 @@
|
||||
using System.Collections;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.CSConsole;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets;
|
||||
|
@ -1,4 +1,9 @@
|
||||
using UniverseLib.UI;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.UI.Panels
|
||||
{
|
||||
|
@ -1,12 +1,17 @@
|
||||
using UniverseLib.Input;
|
||||
using HarmonyLib;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
using UniverseLib;
|
||||
using UniverseLib.Input;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
#if UNHOLLOWER
|
||||
using UnhollowerRuntimeLib;
|
||||
#endif
|
||||
#if INTEROP
|
||||
using Il2CppInterop.Runtime.Injection;
|
||||
#endif
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.UI.Panels
|
||||
{
|
||||
@ -330,7 +335,7 @@ namespace UnityExplorer.UI.Panels
|
||||
#if CPP
|
||||
static FreeCamBehaviour()
|
||||
{
|
||||
ClassInjector.RegisterTypeInIl2Cpp<FreeCamBehaviour>();
|
||||
UnhollowerRuntimeLib.ClassInjector.RegisterTypeInIl2Cpp<FreeCamBehaviour>();
|
||||
}
|
||||
|
||||
public FreeCamBehaviour(IntPtr ptr) : base(ptr) { }
|
||||
|
@ -1,6 +1,14 @@
|
||||
using UnityExplorer.Hooks;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.Hooks;
|
||||
using UnityExplorer.UI.Widgets;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
|
||||
namespace UnityExplorer.UI.Panels
|
||||
{
|
||||
|
@ -1,4 +1,6 @@
|
||||
using UnityExplorer.Inspectors;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.Inspectors;
|
||||
using UniverseLib.UI;
|
||||
|
||||
namespace UnityExplorer.UI.Panels
|
||||
|
@ -1,8 +1,16 @@
|
||||
using System.Diagnostics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.Config;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.UI.Panels
|
||||
{
|
||||
|
@ -1,7 +1,10 @@
|
||||
using UnityExplorer.Inspectors.MouseInspectors;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.Inspectors.MouseInspectors;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Widgets.ButtonList;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.UI.Panels
|
||||
{
|
||||
|
@ -1,4 +1,9 @@
|
||||
using UnityExplorer.ObjectExplorer;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.ObjectExplorer;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
|
||||
|
@ -1,4 +1,7 @@
|
||||
using UnityExplorer.CacheObject;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.CacheObject;
|
||||
using UnityExplorer.CacheObject.Views;
|
||||
using UnityExplorer.Config;
|
||||
using UniverseLib.UI;
|
||||
|
@ -1,5 +1,12 @@
|
||||
using System.Globalization;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.Config;
|
||||
using UniverseLib;
|
||||
using UniverseLib.Input;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Panels;
|
||||
@ -64,17 +71,6 @@ namespace UnityExplorer.UI.Panels
|
||||
|
||||
// Save Data
|
||||
|
||||
bool setDefault = false;
|
||||
|
||||
public override void SetDefaultSizeAndPosition()
|
||||
{
|
||||
if (setDefault)
|
||||
return;
|
||||
setDefault = true;
|
||||
|
||||
base.SetDefaultSizeAndPosition();
|
||||
}
|
||||
|
||||
public bool ApplyingSaveData { get; set; }
|
||||
|
||||
public void SaveInternalData()
|
||||
|
@ -1,4 +1,12 @@
|
||||
using UniverseLib.UI.Panels;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using UniverseLib.Input;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Panels;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.UI.Panels
|
||||
{
|
||||
|
@ -1,4 +1,9 @@
|
||||
using UnityExplorer.UI.Panels;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Panels;
|
||||
|
||||
|
@ -1,11 +1,18 @@
|
||||
using UnityExplorer.Config;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.Config;
|
||||
using UnityExplorer.CSConsole;
|
||||
using UnityExplorer.Inspectors;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UnityExplorer.UI.Widgets;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using UniverseLib;
|
||||
using UniverseLib.Input;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Panels;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.UI
|
||||
{
|
||||
@ -47,7 +54,10 @@ namespace UnityExplorer.UI
|
||||
private static readonly Vector2 NAVBAR_DIMENSIONS = new(1020f, 35f);
|
||||
|
||||
private static ButtonRef closeBtn;
|
||||
private static TimeScaleWidget timeScaleWidget;
|
||||
private static ButtonRef pauseBtn;
|
||||
private static InputFieldRef timeInput;
|
||||
private static bool pauseButtonPausing;
|
||||
private static float lastTimeScale;
|
||||
|
||||
private static int lastScreenWidth;
|
||||
private static int lastScreenHeight;
|
||||
@ -131,7 +141,20 @@ namespace UnityExplorer.UI
|
||||
UniverseLib.Config.ConfigManager.Force_Unlock_Mouse = !UniverseLib.Config.ConfigManager.Force_Unlock_Mouse;
|
||||
|
||||
// update the timescale value
|
||||
timeScaleWidget.Update();
|
||||
if (!timeInput.Component.isFocused && lastTimeScale != Time.timeScale)
|
||||
{
|
||||
if (pauseButtonPausing && Time.timeScale != 0.0f)
|
||||
{
|
||||
pauseButtonPausing = false;
|
||||
OnPauseButtonToggled();
|
||||
}
|
||||
|
||||
if (!pauseButtonPausing)
|
||||
{
|
||||
timeInput.Text = Time.timeScale.ToString("F2");
|
||||
lastTimeScale = Time.timeScale;
|
||||
}
|
||||
}
|
||||
|
||||
// check screen dimension change
|
||||
Display display = DisplayManager.ActiveDisplay;
|
||||
@ -209,7 +232,41 @@ namespace UnityExplorer.UI
|
||||
closeBtn.ButtonText.text = val.ToString();
|
||||
}
|
||||
|
||||
|
||||
// Time controls
|
||||
|
||||
private static void OnTimeInputEndEdit(string val)
|
||||
{
|
||||
if (pauseButtonPausing)
|
||||
return;
|
||||
|
||||
if (float.TryParse(val, out float f))
|
||||
{
|
||||
Time.timeScale = f;
|
||||
lastTimeScale = f;
|
||||
}
|
||||
|
||||
timeInput.Text = Time.timeScale.ToString("F2");
|
||||
}
|
||||
|
||||
private static void OnPauseButtonClicked()
|
||||
{
|
||||
pauseButtonPausing = !pauseButtonPausing;
|
||||
|
||||
Time.timeScale = pauseButtonPausing ? 0f : lastTimeScale;
|
||||
|
||||
OnPauseButtonToggled();
|
||||
}
|
||||
|
||||
private static void OnPauseButtonToggled()
|
||||
{
|
||||
timeInput.Component.text = Time.timeScale.ToString("F2");
|
||||
timeInput.Component.readOnly = pauseButtonPausing;
|
||||
timeInput.Component.textComponent.color = pauseButtonPausing ? Color.grey : Color.white;
|
||||
|
||||
Color color = pauseButtonPausing ? new Color(0.3f, 0.3f, 0.2f) : new Color(0.2f, 0.2f, 0.2f);
|
||||
RuntimeHelper.SetColorBlock(pauseBtn.Component, color, color * 1.2f, color * 0.7f);
|
||||
pauseBtn.ButtonText.text = pauseButtonPausing ? "►" : "||";
|
||||
}
|
||||
|
||||
// UI Construction
|
||||
|
||||
@ -241,17 +298,26 @@ namespace UnityExplorer.UI
|
||||
UIFactory.SetLayoutElement(NavbarTabButtonHolder, minHeight: 25, flexibleHeight: 999, flexibleWidth: 999);
|
||||
UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(NavbarTabButtonHolder, false, true, true, true, 4, 2, 2, 2, 2);
|
||||
|
||||
// Time scale widget
|
||||
timeScaleWidget = new(navbarPanel);
|
||||
// Time controls
|
||||
|
||||
//spacer
|
||||
GameObject spacer = UIFactory.CreateUIObject("Spacer", navbarPanel);
|
||||
UIFactory.SetLayoutElement(spacer, minWidth: 15);
|
||||
Text timeLabel = UIFactory.CreateLabel(navbarPanel, "TimeLabel", "Time:", TextAnchor.MiddleRight, Color.grey);
|
||||
UIFactory.SetLayoutElement(timeLabel.gameObject, minHeight: 25, minWidth: 50);
|
||||
|
||||
timeInput = UIFactory.CreateInputField(navbarPanel, "TimeInput", "timeScale");
|
||||
UIFactory.SetLayoutElement(timeInput.Component.gameObject, minHeight: 25, minWidth: 40);
|
||||
timeInput.Component.GetOnEndEdit().AddListener(OnTimeInputEndEdit);
|
||||
|
||||
timeInput.Text = string.Empty;
|
||||
timeInput.Text = Time.timeScale.ToString();
|
||||
|
||||
pauseBtn = UIFactory.CreateButton(navbarPanel, "PauseButton", "||", new Color(0.2f, 0.2f, 0.2f));
|
||||
UIFactory.SetLayoutElement(pauseBtn.Component.gameObject, minHeight: 25, minWidth: 25);
|
||||
pauseBtn.OnClick += OnPauseButtonClicked;
|
||||
|
||||
// Hide menu button
|
||||
|
||||
closeBtn = UIFactory.CreateButton(navbarPanel, "CloseButton", ConfigManager.Master_Toggle.Value.ToString());
|
||||
UIFactory.SetLayoutElement(closeBtn.Component.gameObject, minHeight: 25, minWidth: 60, flexibleWidth: 0);
|
||||
UIFactory.SetLayoutElement(closeBtn.Component.gameObject, minHeight: 25, minWidth: 80, flexibleWidth: 0);
|
||||
RuntimeHelper.SetColorBlock(closeBtn.Component, new Color(0.63f, 0.32f, 0.31f),
|
||||
new Color(0.81f, 0.25f, 0.2f), new Color(0.6f, 0.18f, 0.16f));
|
||||
|
||||
|
@ -1,7 +1,10 @@
|
||||
using System.Collections.Specialized;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using UnityExplorer.CacheObject.IValues;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.UI.Widgets.AutoComplete
|
||||
{
|
||||
|
@ -1,7 +1,13 @@
|
||||
using System.Collections;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.UI.Widgets.AutoComplete
|
||||
{
|
||||
|
@ -1,4 +1,6 @@
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.ObjectPool;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user