using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; using UnityEngine.UI; using UnityExplorer.Config; using UnityExplorer.Helpers; using UnityExplorer.UI; using UnityExplorer.UI.Shared; namespace UnityExplorer.Inspectors.Reflection { public class InteractiveEnumerable : InteractiveValue { public InteractiveEnumerable(object value, Type valueType) : base(value, valueType) { if (valueType.IsGenericType) m_baseEntryType = valueType.GetGenericArguments()[0]; else m_baseEntryType = typeof(object); } public override IValueTypes IValueType => IValueTypes.Enumerable; public override bool HasSubContent => true; public override bool SubContentWanted => (RefIList?.Count ?? 1) > 0; public override bool WantInspectBtn => false; internal IEnumerable RefIEnumerable; internal IList RefIList; internal readonly Type m_baseEntryType; internal readonly List m_entries = new List(); internal readonly CacheEnumerated[] m_displayedEntries = new CacheEnumerated[ModConfig.Instance.Default_Page_Limit]; internal bool m_recacheWanted = true; public override void OnValueUpdated() { base.OnValueUpdated(); if (!Value.IsNullOrDestroyed()) { RefIEnumerable = Value as IEnumerable; // todo il2cpp RefIList = Value as IList; UpdateLabel(); } else { m_baseLabel.text = base.GetLabelForValue(); RefIEnumerable = null; RefIList = null; } if (m_subContentParent.activeSelf) { GetCacheEntries(); RefreshDisplay(); } else m_recacheWanted = true; } private void OnPageTurned() { RefreshDisplay(); } internal void UpdateLabel() { string count = "?"; if (m_recacheWanted && RefIList != null) count = RefIList.Count.ToString(); else if (!m_recacheWanted) count = m_entries.Count.ToString(); m_baseLabel.text = $"[{count}] {m_richValueType}"; } public void GetCacheEntries() { if (m_entries.Any()) { // maybe improve this, probably could be more efficient i guess foreach (var entry in m_entries) entry.Destroy(); m_entries.Clear(); } if (RefIEnumerable != null) { int index = 0; foreach (var entry in RefIEnumerable) { var cache = new CacheEnumerated(index, this, RefIList, this.m_listContent); cache.CreateIValue(entry, m_baseEntryType); m_entries.Add(cache); cache.Disable(); index++; } } RefreshDisplay(); } public void RefreshDisplay() { var entries = m_entries; m_pageHandler.ListCount = entries.Count; for (int i = 0; i < m_displayedEntries.Length; i++) { var entry = m_displayedEntries[i]; if (entry != null) entry.Disable(); else break; } if (entries.Count < 1) return; foreach (var itemIndex in m_pageHandler) { if (itemIndex >= entries.Count) break; CacheEnumerated entry = entries[itemIndex]; m_displayedEntries[itemIndex - m_pageHandler.StartIndex] = entry; entry.Enable(); } //UpdateSubcontentHeight(); } internal override void OnToggleSubcontent(bool active) { base.OnToggleSubcontent(active); if (active && m_recacheWanted) { m_recacheWanted = false; GetCacheEntries(); UpdateLabel(); } RefreshDisplay(); } #region UI CONSTRUCTION internal GameObject m_listContent; internal LayoutElement m_listLayout; internal PageHandler m_pageHandler; public override void ConstructUI(GameObject parent, GameObject subGroup) { base.ConstructUI(parent, subGroup); } public override void ConstructSubcontent() { base.ConstructSubcontent(); m_pageHandler = new PageHandler(null); m_pageHandler.ConstructUI(m_subContentParent); m_pageHandler.OnPageChanged += OnPageTurned; var scrollObj = UIFactory.CreateVerticalGroup(this.m_subContentParent, new Color(0.08f, 0.08f, 0.08f)); m_listContent = scrollObj; var scrollRect = scrollObj.GetComponent(); scrollRect.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 0); m_listLayout = OwnerCacheObject.m_mainContent.GetComponent(); m_listLayout.minHeight = 25; m_listLayout.flexibleHeight = 0; OwnerCacheObject.m_mainRect.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 25); var scrollGroup = m_listContent.GetComponent(); scrollGroup.childForceExpandHeight = true; scrollGroup.childControlHeight = true; scrollGroup.spacing = 2; scrollGroup.padding.top = 5; scrollGroup.padding.left = 5; scrollGroup.padding.right = 5; scrollGroup.padding.bottom = 5; var contentFitter = scrollObj.AddComponent(); contentFitter.horizontalFit = ContentSizeFitter.FitMode.Unconstrained; contentFitter.verticalFit = ContentSizeFitter.FitMode.PreferredSize; } #endregion } }