using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; using MelonLoader; using UnhollowerBaseLib; using UnhollowerRuntimeLib; using System.Reflection; using UnityEngineInternal; using Harmony; namespace Explorer { public class GUIUnstrip { public static int s_ScrollControlId; public static bool ScrollFailed = false; public static bool ManualUnstripFailed = false; private static GenericStack ScrollStack => m_scrollStack ?? GetScrollStack(); private static PropertyInfo m_scrollViewStatesInfo; private static GenericStack m_scrollStack; public static DateTime nextScrollStepTime; private static GenericStack GetScrollStack() { if (m_scrollViewStatesInfo == null) { if (typeof(GUI).GetProperty("scrollViewStates", ReflectionHelpers.CommonFlags) is PropertyInfo scrollStatesInfo) { m_scrollViewStatesInfo = scrollStatesInfo; } else if (typeof(GUI).GetProperty("s_ScrollViewStates", ReflectionHelpers.CommonFlags) is PropertyInfo s_scrollStatesInfo) { m_scrollViewStatesInfo = s_scrollStatesInfo; } } if (m_scrollViewStatesInfo?.GetValue(null, null) is GenericStack stack) { m_scrollStack = stack; } else { m_scrollStack = new GenericStack(); } return m_scrollStack; } public static void Space(float pixels) { GUIUtility.CheckOnGUI(); if (GUILayoutUtility.current.topLevel.isVertical) LayoutUtilityUnstrip.GetRect(0, pixels, GUILayoutUtility.spaceStyle, new GUILayoutOption[] { GUILayout.Height(pixels) }); else LayoutUtilityUnstrip.GetRect(pixels, 0, GUILayoutUtility.spaceStyle, new GUILayoutOption[] { GUILayout.Width(pixels) }); if (Event.current.type == EventType.Layout) { GUILayoutUtility.current.topLevel.entries[GUILayoutUtility.current.topLevel.entries.Count - 1].consideredForMargin = false; } } // fix for repeatbutton static public bool RepeatButton(Texture image, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(image), GUI.skin.button, options); } static public bool RepeatButton(string text, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(text), GUI.skin.button, options); } static public bool RepeatButton(GUIContent content, params GUILayoutOption[] options) { return DoRepeatButton(content, GUI.skin.button, options); } static public bool RepeatButton(Texture image, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(image), style, options); } static public bool RepeatButton(string text, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(text), style, options); } // Make a repeating button. The button returns true as long as the user holds down the mouse static public bool RepeatButton(GUIContent content, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(content, style, options); } static bool DoRepeatButton(GUIContent content, GUIStyle style, GUILayoutOption[] options) { return GUI.RepeatButton(LayoutUtilityUnstrip.GetRect(content, style, options), content, style); } // Fix for BeginArea static public void BeginArea(Rect screenRect) { BeginArea(screenRect, GUIContent.none, GUIStyle.none); } static public void BeginArea(Rect screenRect, string text) { BeginArea(screenRect, GUIContent.Temp(text), GUIStyle.none); } static public void BeginArea(Rect screenRect, Texture image) { BeginArea(screenRect, GUIContent.Temp(image), GUIStyle.none); } static public void BeginArea(Rect screenRect, GUIContent content) { BeginArea(screenRect, content, GUIStyle.none); } static public void BeginArea(Rect screenRect, GUIStyle style) { BeginArea(screenRect, GUIContent.none, style); } static public void BeginArea(Rect screenRect, string text, GUIStyle style) { BeginArea(screenRect, GUIContent.Temp(text), style); } static public void BeginArea(Rect screenRect, Texture image, GUIStyle style) { BeginArea(screenRect, GUIContent.Temp(image), style); } // Begin a GUILayout block of GUI controls in a fixed screen area. static public void BeginArea(Rect screenRect, GUIContent content, GUIStyle style) { GUILayoutGroup g = GUILayoutUtility.BeginLayoutArea(style, Il2CppType.Of()); if (Event.current.type == EventType.Layout) { g.resetCoords = true; g.minWidth = g.maxWidth = screenRect.width; g.minHeight = g.maxHeight = screenRect.height; g.rect = Rect.MinMaxRect(screenRect.xMin, screenRect.yMin, g.rect.xMax, g.rect.yMax); } GUI.BeginGroup(g.rect, content, style); } // Close a GUILayout block started with BeginArea static public void EndArea() { if (Event.current.type == EventType.Used) return; GUILayoutUtility.current.layoutGroups.Pop(); GUILayoutUtility.current.topLevel = GUILayoutUtility.current.layoutGroups.Peek().TryCast(); GUI.EndGroup(); } // Fix for BeginGroup public static void BeginGroup(Rect position) { BeginGroup(position, GUIContent.none, GUIStyle.none); } public static void BeginGroup(Rect position, string text) { BeginGroup(position, GUIContent.Temp(text), GUIStyle.none); } public static void BeginGroup(Rect position, Texture image) { BeginGroup(position, GUIContent.Temp(image), GUIStyle.none); } public static void BeginGroup(Rect position, GUIContent content) { BeginGroup(position, content, GUIStyle.none); } public static void BeginGroup(Rect position, GUIStyle style) { BeginGroup(position, GUIContent.none, style); } public static void BeginGroup(Rect position, string text, GUIStyle style) { BeginGroup(position, GUIContent.Temp(text), style); } public static void BeginGroup(Rect position, Texture image, GUIStyle style) { BeginGroup(position, GUIContent.Temp(image), style); } public static void BeginGroup(Rect position, GUIContent content, GUIStyle style) { BeginGroup(position, content, style, Vector2.zero); } internal static void BeginGroup(Rect position, GUIContent content, GUIStyle style, Vector2 scrollOffset) { int id = GUIUtility.GetControlID(GUI.s_BeginGroupHash, FocusType.Passive); if (content != GUIContent.none || style != GUIStyle.none) { switch (Event.current.type) { case EventType.Repaint: style.Draw(position, content, id); break; default: if (position.Contains(Event.current.mousePosition)) GUIUtility.mouseUsed = true; break; } } GUIClip.Push(position, scrollOffset, Vector2.zero, false); } public static void EndGroup() { GUIClip.Internal_Pop(); } // Fix for BeginScrollView. public static Vector2 BeginScrollView(Vector2 scroll, params GUILayoutOption[] options) { // First, just try normal way, may not have been stripped or was unstripped successfully. if (!ScrollFailed) { try { return GUILayout.BeginScrollView(scroll, options); } catch { ScrollFailed = true; } } // Try manual implementation. if (!ManualUnstripFailed) { try { return BeginScrollView_ImplLayout(scroll, false, false, GUI.skin.horizontalScrollbar, GUI.skin.verticalScrollbar, GUI.skin.scrollView, options); } catch (Exception e) { MelonLogger.Log("Exception on manual BeginScrollView: " + e.GetType() + ", " + e.Message + "\r\n" + e.StackTrace); ManualUnstripFailed = true; } } // Sorry! No scrolling for you. return scroll; } public static void EndScrollView(bool handleScrollWheel = true) { // Only end the scroll view for the relevant BeginScrollView option, if any. if (!ScrollFailed) { GUILayout.EndScrollView(); } else if (!ManualUnstripFailed) { GUILayoutUtility.EndLayoutGroup(); EndScrollView_Impl(handleScrollWheel); } } private static Vector2 BeginScrollView_ImplLayout(Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background, params GUILayoutOption[] options) { var guiscrollGroup = GUILayoutUtility.BeginLayoutGroup(background, null, Il2CppType.Of()) .TryCast(); EventType type = Event.current.type; if (type == EventType.Layout) { guiscrollGroup.resetCoords = true; guiscrollGroup.isVertical = true; guiscrollGroup.stretchWidth = 1; guiscrollGroup.stretchHeight = 1; guiscrollGroup.verticalScrollbar = verticalScrollbar; guiscrollGroup.horizontalScrollbar = horizontalScrollbar; guiscrollGroup.needsVerticalScrollbar = alwaysShowVertical; guiscrollGroup.needsHorizontalScrollbar = alwaysShowHorizontal; guiscrollGroup.ApplyOptions(options); } return BeginScrollView_Impl(guiscrollGroup.rect, scrollPosition, new Rect(0f, 0f, guiscrollGroup.clientWidth, guiscrollGroup.clientHeight), alwaysShowHorizontal, alwaysShowVertical, horizontalScrollbar, verticalScrollbar, background ); } private static Vector2 BeginScrollView_Impl(Rect position, Vector2 scrollPosition, Rect viewRect, bool alwaysShowHorizontal, bool alwaysShowVertical, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background) { // GUIUtility.CheckOnGUI(); int controlID = GUIUtility.GetControlID(GUI.s_ScrollviewHash, FocusType.Passive); var scrollViewState = GUIUtility.GetStateObject(Il2CppType.Of(), controlID).TryCast(); var scrollExt = ScrollViewStateUnstrip.FromPointer(scrollViewState.Pointer); if (scrollExt == null) throw new Exception($"Could not get scrollExt for pointer '{scrollViewState.Pointer}'!"); bool apply = scrollExt.apply; if (apply) { scrollPosition = scrollExt.scrollPosition; scrollExt.apply = false; } scrollExt.position = position; scrollExt.scrollPosition = scrollPosition; scrollExt.visibleRect = scrollExt.viewRect = viewRect; var rect = scrollExt.visibleRect; rect.width = position.width; rect.height = position.height; ScrollStack.Push(scrollViewState); Rect screenRect = new Rect(position.x, position.y, position.width, position.height); EventType type = Event.current.type; if (type != EventType.Layout) { if (type != EventType.Used) { bool flag = alwaysShowVertical; bool flag2 = alwaysShowHorizontal; if (flag2 || viewRect.width > screenRect.width) { rect.height = position.height - horizontalScrollbar.fixedHeight + (float)horizontalScrollbar.margin.top; screenRect.height -= horizontalScrollbar.fixedHeight + (float)horizontalScrollbar.margin.top; flag2 = true; } if (flag || viewRect.height > screenRect.height) { rect.width = position.width - verticalScrollbar.fixedWidth + (float)verticalScrollbar.margin.left; screenRect.width -= verticalScrollbar.fixedWidth + (float)verticalScrollbar.margin.left; flag = true; if (!flag2 && viewRect.width > screenRect.width) { rect.height = position.height - horizontalScrollbar.fixedHeight + (float)horizontalScrollbar.margin.top; screenRect.height -= horizontalScrollbar.fixedHeight + (float)horizontalScrollbar.margin.top; flag2 = true; } } if (Event.current.type == EventType.Repaint && background != GUIStyle.none) { background.Draw(position, position.Contains(Event.current.mousePosition), false, flag2 && flag, false); } if (flag2 && horizontalScrollbar != GUIStyle.none) { scrollPosition.x = HorizBar_Impl( new Rect( position.x, position.yMax - horizontalScrollbar.fixedHeight, screenRect.width, horizontalScrollbar.fixedHeight), scrollPosition.x, Mathf.Min(screenRect.width, viewRect.width), 0f, viewRect.width, horizontalScrollbar ); } else { GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive); GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive); GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive); scrollPosition.x = ((horizontalScrollbar == GUIStyle.none) ? Mathf.Clamp(scrollPosition.x, 0f, Mathf.Max(viewRect.width - position.width, 0f)) : 0f); } if (flag && verticalScrollbar != GUIStyle.none) { scrollPosition.y = VertBar_Impl( new Rect( screenRect.xMax + (float)verticalScrollbar.margin.left, screenRect.y, verticalScrollbar.fixedWidth, screenRect.height), scrollPosition.y, Mathf.Min(screenRect.height, viewRect.height), 0f, viewRect.height, verticalScrollbar ); } else { GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive); GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive); GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive); scrollPosition.y = ((verticalScrollbar == GUIStyle.none) ? Mathf.Clamp(scrollPosition.y, 0f, Mathf.Max(viewRect.height - position.height, 0f)) : 0f); } } } else { GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive); GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive); GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive); GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive); GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive); GUIUtility.GetControlID(GUI.s_RepeatButtonHash, FocusType.Passive); } GUIClip.Push(screenRect, new Vector2(Mathf.Round(-scrollPosition.x - viewRect.x), Mathf.Round(-scrollPosition.y - viewRect.y)), Vector2.zero, false); return scrollPosition; } public static float HorizBar_Impl(Rect position, float value, float size, float leftValue, float rightValue, GUIStyle style) { return Scroller_Impl(position, value, size, leftValue, rightValue, style, GUI.skin.GetStyle(style.name + "thumb"), GUI.skin.GetStyle(style.name + "leftbutton"), GUI.skin.GetStyle(style.name + "rightbutton"), true); } public static float VertBar_Impl(Rect position, float value, float size, float topValue, float bottomValue, GUIStyle style) { return Scroller_Impl(position, value, size, topValue, bottomValue, style, GUI.skin.GetStyle(style.name + "thumb"), GUI.skin.GetStyle(style.name + "upbutton"), GUI.skin.GetStyle(style.name + "downbutton"), false); } private static void EndScrollView_Impl(bool handleScrollWheel) { GUIUtility.CheckOnGUI(); if (ScrollStack.Count <= 0) return; var state = ScrollStack.Peek().TryCast(); var scrollExt = ScrollViewStateUnstrip.FromPointer(state.Pointer); if (scrollExt == null) throw new Exception("Could not get scrollExt!"); GUIClip.Pop(); ScrollStack.Pop(); var position = scrollExt.position; if (handleScrollWheel && Event.current.type == EventType.ScrollWheel && position.Contains(Event.current.mousePosition)) { var pos = scrollExt.scrollPosition; pos.x = Mathf.Clamp(scrollExt.scrollPosition.x + Event.current.delta.x * 20f, 0f, scrollExt.viewRect.width - scrollExt.visibleRect.width); pos.y = Mathf.Clamp(scrollExt.scrollPosition.y + Event.current.delta.y * 20f, 0f, scrollExt.viewRect.height - scrollExt.visibleRect.height); if (scrollExt.scrollPosition.x < 0f) { pos.x = 0f; } if (pos.y < 0f) { pos.y = 0f; } scrollExt.apply = true; Event.current.Use(); } } private static float Scroller_Impl(Rect position, float value, float size, float leftValue, float rightValue, GUIStyle slider, GUIStyle thumb, GUIStyle leftButton, GUIStyle rightButton, bool horiz) { GUIUtility.CheckOnGUI(); int controlID = GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive, position); Rect position2; Rect rect; Rect rect2; if (horiz) { position2 = new Rect(position.x + leftButton.fixedWidth, position.y, position.width - leftButton.fixedWidth - rightButton.fixedWidth, position.height); rect = new Rect(position.x, position.y, leftButton.fixedWidth, position.height); rect2 = new Rect(position.xMax - rightButton.fixedWidth, position.y, rightButton.fixedWidth, position.height); } else { position2 = new Rect(position.x, position.y + leftButton.fixedHeight, position.width, position.height - leftButton.fixedHeight - rightButton.fixedHeight); rect = new Rect(position.x, position.y, position.width, leftButton.fixedHeight); rect2 = new Rect(position.x, position.yMax - rightButton.fixedHeight, position.width, rightButton.fixedHeight); } value = Slider_Impl(position2, value, size, leftValue, rightValue, slider, thumb, horiz, controlID); bool flag = Event.current.type == EventType.MouseUp; if (ScrollerRepeatButton_Impl(controlID, rect, leftButton)) { value -= 10f * ((leftValue >= rightValue) ? -1f : 1f); } if (ScrollerRepeatButton_Impl(controlID, rect2, rightButton)) { value += 10f * ((leftValue >= rightValue) ? -1f : 1f); } if (flag && Event.current.type == EventType.Used) { s_ScrollControlId = 0; } if (leftValue < rightValue) { value = Mathf.Clamp(value, leftValue, rightValue - size); } else { value = Mathf.Clamp(value, rightValue, leftValue - size); } return value; } public static float Slider_Impl(Rect position, float value, float size, float start, float end, GUIStyle slider, GUIStyle thumb, bool horiz, int id) { if (id == 0) { id = GUIUtility.GetControlID(GUI.s_SliderHash, FocusType.Passive, position); } var sliderHandler = new SliderHandlerUnstrip(position, value, size, start, end, slider, thumb, horiz, id); return sliderHandler.Handle(); } private static bool ScrollerRepeatButton_Impl(int scrollerID, Rect rect, GUIStyle style) { bool result = false; if (GUI.DoRepeatButton(rect, GUIContent.none, style, FocusType.Passive)) { bool flag = s_ScrollControlId != scrollerID; s_ScrollControlId = scrollerID; if (flag) { result = true; nextScrollStepTime = DateTime.Now.AddMilliseconds(250.0); } else if (DateTime.Now >= nextScrollStepTime) { result = true; nextScrollStepTime = DateTime.Now.AddMilliseconds(30.0); } if (Event.current.type == EventType.Repaint) { GUI.InternalRepaintEditorWindow(); } } return result; } } }