using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace UnityExplorer { public interface IExplorerLoader { string ExplorerFolder { get; } string ConfigFolder { get; } Action OnLogMessage { get; } Action OnLogWarning { get; } Action OnLogError { get; } #if ML Harmony.HarmonyInstance HarmonyInstance { get; } #else HarmonyLib.Harmony HarmonyInstance { get; } #endif } }