mirror of
https://github.com/sinai-dev/UnityExplorer.git
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* Added support for Properties with an index parameter on the Reflection Window (ie. "this[index]") * Fixed a crash that occured when inspecting Il2CppSystem.Type objects * Back-end cleanups
182 lines
5.0 KiB
C#
182 lines
5.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Reflection;
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using MelonLoader;
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using UnityEngine;
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namespace Explorer
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{
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public class CachePrimitive : CacheObjectBase
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{
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public enum PrimitiveTypes
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{
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Bool,
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Double,
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Float,
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Int,
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String,
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Char
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}
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private string m_valueToString;
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public PrimitiveTypes PrimitiveType;
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public MethodInfo ParseMethod
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{
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get
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{
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if (m_parseMethod == null)
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{
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m_parseMethod = Value.GetType().GetMethod("Parse", new Type[] { typeof(string) });
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}
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return m_parseMethod;
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}
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}
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private MethodInfo m_parseMethod;
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public override void Init()
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{
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if (Value == null)
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{
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// this must mean it is a string. No other primitive type should be nullable.
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PrimitiveType = PrimitiveTypes.String;
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return;
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}
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m_valueToString = Value.ToString();
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var type = Value.GetType();
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if (type == typeof(bool))
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{
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PrimitiveType = PrimitiveTypes.Bool;
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}
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else if (type == typeof(double))
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{
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PrimitiveType = PrimitiveTypes.Double;
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}
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else if (type == typeof(float))
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{
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PrimitiveType = PrimitiveTypes.Float;
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}
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else if (IsInteger(type))
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{
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PrimitiveType = PrimitiveTypes.Int;
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}
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else if (type == typeof(char))
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{
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PrimitiveType = PrimitiveTypes.Char;
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}
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else
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{
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PrimitiveType = PrimitiveTypes.String;
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}
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}
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private static bool IsInteger(Type type)
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{
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// For our purposes, all types of int can be treated the same, including IntPtr.
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return _integerTypes.Contains(type);
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}
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private static readonly HashSet<Type> _integerTypes = new HashSet<Type>
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{
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typeof(int),
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typeof(uint),
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typeof(short),
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typeof(ushort),
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typeof(long),
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typeof(ulong),
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typeof(byte),
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typeof(sbyte),
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typeof(IntPtr)
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};
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public override void UpdateValue()
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{
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base.UpdateValue();
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m_valueToString = Value?.ToString();
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}
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public override void DrawValue(Rect window, float width)
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{
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if (PrimitiveType == PrimitiveTypes.Bool)
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{
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var b = (bool)Value;
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var color = $"<color={(b ? "lime>" : "red>")}";
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var label = $"{color}{b}</color>";
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if (CanWrite)
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{
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b = GUILayout.Toggle(b, label, null);
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if (b != (bool)Value)
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{
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SetValueFromInput(b.ToString());
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}
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}
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else
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{
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GUILayout.Label(label, null);
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}
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}
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else
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{
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GUILayout.Label("<color=yellow><i>" + PrimitiveType + "</i></color>", new GUILayoutOption[] { GUILayout.Width(50) });
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int dynSize = 25 + (m_valueToString.Length * 15);
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var maxwidth = window.width - 300f;
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if (CanWrite) maxwidth -= 60;
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if (dynSize > maxwidth)
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{
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m_valueToString = GUILayout.TextArea(m_valueToString, new GUILayoutOption[] { GUILayout.MaxWidth(maxwidth) });
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}
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else
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{
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m_valueToString = GUILayout.TextField(m_valueToString, new GUILayoutOption[] { GUILayout.MaxWidth(dynSize) });
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}
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if (CanWrite)
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{
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if (GUILayout.Button("<color=#00FF00>Apply</color>", new GUILayoutOption[] { GUILayout.Width(60) }))
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{
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SetValueFromInput(m_valueToString);
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}
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}
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GUILayout.Space(5);
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}
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}
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public void SetValueFromInput(string value)
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{
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if (MemInfo == null)
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{
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MelonLogger.Log("Trying to SetValue but the MemberInfo is null!");
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return;
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}
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if (PrimitiveType == PrimitiveTypes.String)
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{
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Value = value;
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}
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else
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{
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try
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{
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var val = ParseMethod.Invoke(null, new object[] { value });
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Value = val;
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}
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catch (Exception e)
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{
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MelonLogger.Log("Exception parsing value: " + e.GetType() + ", " + e.Message);
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}
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}
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SetValue();
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}
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}
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}
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