Files
UnityExplorer/src/Loader/STANDALONE/StandaloneConfigHandler.cs
2021-06-07 19:27:39 +10:00

108 lines
3.0 KiB
C#

#if STANDALONE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityExplorer.Core.Config;
using IniParser.Parser;
using System.IO;
using UnityEngine;
namespace UnityExplorer.Loader.STANDALONE
{
public class StandaloneConfigHandler : ConfigHandler
{
internal static IniDataParser _parser;
internal static string CONFIG_PATH;
public override void Init()
{
CONFIG_PATH = Path.Combine(ExplorerCore.Loader.ExplorerFolder, "config.ini");
_parser = new IniDataParser();
_parser.Configuration.CommentString = "#";
}
public override void LoadConfig()
{
if (!TryLoadConfig())
SaveConfig();
}
public override void RegisterConfigElement<T>(ConfigElement<T> element)
{
// Not necessary
}
public override void SetConfigValue<T>(ConfigElement<T> element, T value)
{
// Not necessary, just save.
SaveConfig();
}
public override T GetConfigValue<T>(ConfigElement<T> element)
{
// Not necessary, just return the value.
return element.Value;
}
public bool TryLoadConfig()
{
try
{
if (!File.Exists(CONFIG_PATH))
return false;
string ini = File.ReadAllText(CONFIG_PATH);
var data = _parser.Parse(ini);
foreach (var config in data.Sections["Config"])
{
if (ConfigManager.ConfigElements.TryGetValue(config.KeyName, out IConfigElement configElement))
configElement.BoxedValue = StringToConfigValue(config.Value, configElement.ElementType);
}
return true;
}
catch
{
return false;
}
}
public object StringToConfigValue(string value, Type elementType)
{
if (elementType == typeof(KeyCode))
return (KeyCode)Enum.Parse(typeof(KeyCode), value);
else if (elementType == typeof(bool))
return bool.Parse(value);
else if (elementType == typeof(int))
return int.Parse(value);
else
return value;
}
public override void OnAnyConfigChanged()
{
SaveConfig();
}
public override void SaveConfig()
{
var data = new IniParser.Model.IniData();
data.Sections.AddSection("Config");
var sec = data.Sections["Config"];
foreach (var entry in ConfigManager.ConfigElements)
sec.AddKey(entry.Key, entry.Value.BoxedValue.ToString());
if (!Directory.Exists(ExplorerCore.Loader.ExplorerFolder))
Directory.CreateDirectory(ExplorerCore.Loader.ExplorerFolder);
File.WriteAllText(CONFIG_PATH, data.ToString());
}
}
}
#endif