sinaioutlander 6e644b4f50 1.4.5 (pre-release)
* Windows now display the gameobject name or the object type in the header
* Added "Set DontDestroyOnLoad" button to Gameobject controls.
* Added dynamic input field size and more intelligent auto-wrap for primitive values
* Resize Drag will now disable itself on Exceptions, and log the error (affects VRChat)
* Various misc UI improvements
* Various small fixes
2020-08-28 00:45:34 +10:00

199 lines
6.5 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using MelonLoader;
using Mono.CSharp;
using UnityEngine;
namespace Explorer
{
public partial class CacheList : CacheObject
{
public bool IsExpanded { get; set; }
public int ArrayOffset { get; set; }
public int ArrayLimit { get; set; } = 20;
public Type EntryType
{
get
{
if (m_entryType == null)
{
switch (this.MemberInfoType)
{
case ReflectionWindow.MemberInfoType.Field:
m_entryType = (MemberInfo as FieldInfo).FieldType.GetGenericArguments()[0];
break;
case ReflectionWindow.MemberInfoType.Property:
m_entryType = (MemberInfo as PropertyInfo).PropertyType.GetGenericArguments()[0];
break;
}
}
return m_entryType;
}
set
{
m_entryType = value;
}
}
private Type m_entryType;
public IEnumerable Enumerable
{
get
{
if (m_enumerable == null && Value != null)
{
m_enumerable = Value as IEnumerable ?? CastValueFromList();
}
return m_enumerable;
}
}
private IEnumerable m_enumerable;
private CacheObject[] m_cachedEntries;
public MethodInfo GenericToArrayMethod
{
get
{
if (EntryType == null) return null;
return m_genericToArray ??
(m_genericToArray = typeof(Il2CppSystem.Collections.Generic.List<>)
.MakeGenericType(new Type[] { this.EntryType })
.GetMethod("ToArray"));
}
}
private MethodInfo m_genericToArray;
private IEnumerable CastValueFromList()
{
return (Value == null) ? null : (IEnumerable)GenericToArrayMethod?.Invoke(Value, new object[0]);
}
public override void DrawValue(Rect window, float width)
{
int count = m_cachedEntries.Length;
if (!IsExpanded)
{
if (GUILayout.Button("v", new GUILayoutOption[] { GUILayout.Width(25) }))
{
IsExpanded = true;
}
}
else
{
if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
{
IsExpanded = false;
}
}
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
string btnLabel = "<color=yellow>[" + count + "] " + EntryType + "</color>";
if (GUILayout.Button(btnLabel, new GUILayoutOption[] { GUILayout.MaxWidth(window.width - 260) }))
{
WindowManager.InspectObject(Value, out bool _);
}
GUI.skin.button.alignment = TextAnchor.MiddleCenter;
GUILayout.Space(5);
if (IsExpanded)
{
float whitespace = 215;
ClampLabelWidth(window, ref whitespace);
if (count > ArrayLimit)
{
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace);
int maxOffset = (int)Mathf.Ceil((float)(count / (decimal)ArrayLimit)) - 1;
GUILayout.Label($"Page {ArrayOffset + 1}/{maxOffset + 1}", new GUILayoutOption[] { GUILayout.Width(80) });
// prev/next page buttons
if (GUILayout.Button("< Prev", null))
{
if (ArrayOffset > 0) ArrayOffset--;
}
if (GUILayout.Button("Next >", null))
{
if (ArrayOffset < maxOffset) ArrayOffset++;
}
GUILayout.Label("Limit: ", new GUILayoutOption[] { GUILayout.Width(50) });
var limit = this.ArrayLimit.ToString();
limit = GUILayout.TextField(limit, new GUILayoutOption[] { GUILayout.Width(50) });
if (limit != ArrayLimit.ToString() && int.TryParse(limit, out int i))
{
ArrayLimit = i;
}
GUILayout.Space(5);
}
int offset = ArrayOffset * ArrayLimit;
if (offset >= count)
{
offset = 0;
ArrayOffset = 0;
}
for (int i = offset; i < offset + ArrayLimit && i < count; i++)
{
var entry = m_cachedEntries[i];
//collapsing the BeginHorizontal called from ReflectionWindow.WindowFunction or previous array entry
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null);
GUILayout.Space(whitespace);
if (entry.Value == null)
{
GUILayout.Label(i + "<i><color=grey> (null)</color></i>", null);
}
else
{
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
GUILayout.Label($"[{i}]", new GUILayoutOption[] { GUILayout.Width(30) });
entry.DrawValue(window, window.width - (whitespace + 85));
}
}
GUI.skin.label.alignment = TextAnchor.UpperLeft;
}
}
/// <summary>
/// Called only when the user presses the "Update" button, or if AutoUpdate is on.
/// </summary>
public override void UpdateValue()
{
base.UpdateValue();
if (Value == null) return;
var enumerator = Enumerable?.GetEnumerator();
if (enumerator == null) return;
var list = new List<CacheObject>();
while (enumerator.MoveNext())
{
list.Add(GetCacheObject(enumerator.Current, null, null, this.EntryType));
}
m_cachedEntries = list.ToArray();
}
}
}