UnityExplorer/src/Windows/ReflectionWindow.cs
sinaioutlander 72c222d59a 1.3.5
- Project structure cleanup
- Code refactoring
- Adding some extension methods for cleaner looking code
- Performance improvements on Object Reflection window
2020-08-18 17:38:09 +10:00

299 lines
9.6 KiB
C#

using System;
using System.CodeDom;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using MelonLoader;
using Mono.CSharp;
using UnhollowerBaseLib;
using UnityEngine;
namespace Explorer
{
public class ReflectionWindow : UIWindow
{
public override string Name { get => "Object Reflection"; set => Name = value; }
public Type ObjectType;
//public object Target;
private FieldInfoHolder[] m_FieldInfos;
private PropertyInfoHolder[] m_PropertyInfos;
private bool m_autoUpdate = false;
private string m_search = "";
public MemberFilter m_filter = MemberFilter.Property;
public enum MemberFilter
{
Both,
Property,
Field
}
public override void Init()
{
var type = ReflectionHelpers.GetActualType(Target);
if (type == null)
{
MelonLogger.Log("Could not get underlying type for object. ToString(): " + Target.ToString());
return;
}
ObjectType = type;
var types = ReflectionHelpers.GetAllBaseTypes(Target);
CacheFields(types);
CacheProperties(types);
UpdateValues(true);
}
public override void Update()
{
if (m_autoUpdate)
{
UpdateValues();
}
}
private void UpdateValues(bool forceAll = false)
{
UpdateMemberList(forceAll, this.m_FieldInfos, MemberFilter.Field);
UpdateMemberList(forceAll, this.m_PropertyInfos, MemberFilter.Property);
}
private void UpdateMemberList(bool forceAll, MemberInfoHolder[] list, MemberFilter filter)
{
if (forceAll || m_filter == MemberFilter.Both || m_filter == filter)
{
foreach (var holder in list)
{
if (forceAll || ShouldUpdateMemberInfo(holder))
{
holder.UpdateValue(Target);
}
}
}
}
private bool ShouldUpdateMemberInfo(MemberInfoHolder holder)
{
var memberName = holder is FieldInfoHolder ?
(holder as FieldInfoHolder).fieldInfo.Name :
(holder as PropertyInfoHolder).propInfo.Name;
return m_search == "" || memberName.ToLower().Contains(m_search.ToLower());
}
private void CacheProperties(Type[] types, List<string> names = null)
{
if (names == null)
{
names = new List<string>();
}
var list = new List<PropertyInfoHolder>();
foreach (var type in types)
{
PropertyInfo[] propInfos = new PropertyInfo[0];
try
{
propInfos = type.GetProperties(ReflectionHelpers.CommonFlags);
}
catch (TypeLoadException)
{
MelonLogger.Log($"Couldn't get Properties for Type '{type.Name}', it may not support Il2Cpp Reflection at the moment.");
}
foreach (var pi in propInfos)
{
// this member causes a crash when inspected, so just skipping it for now.
if (pi.Name == "Il2CppType")
{
continue;
}
if (names.Contains(pi.Name))
{
continue;
}
names.Add(pi.Name);
var piHolder = new PropertyInfoHolder(type, pi);
list.Add(piHolder);
}
}
m_PropertyInfos = list.ToArray();
}
private void CacheFields(Type[] types, List<string> names = null)
{
if (names == null)
{
names = new List<string>();
}
var list = new List<FieldInfoHolder>();
foreach (var type in types)
{
foreach (var fi in type.GetFields(ReflectionHelpers.CommonFlags))
{
if (names.Contains(fi.Name))
{
continue;
}
names.Add(fi.Name);
var fiHolder = new FieldInfoHolder(type, fi);
list.Add(fiHolder);
}
}
m_FieldInfos = list.ToArray();
}
// =========== GUI DRAW =========== //
public override void WindowFunction(int windowID)
{
try
{
Header();
GUILayout.BeginArea(new Rect(5, 25, m_rect.width - 10, m_rect.height - 35), GUI.skin.box);
GUILayout.BeginHorizontal(null);
GUILayout.Label("<b>Type:</b> <color=cyan>" + ObjectType.Name + "</color>", null);
bool unityObj = Target is UnityEngine.Object;
if (unityObj)
{
GUILayout.Label("Name: " + (Target as UnityEngine.Object).name, null);
}
GUILayout.EndHorizontal();
if (unityObj)
{
GUILayout.BeginHorizontal(null);
GUILayout.Label("<b>Tools:</b>", new GUILayoutOption[] { GUILayout.Width(80) });
UIHelpers.InstantiateButton((UnityEngine.Object)Target);
if (Target is Component comp && comp.gameObject is GameObject obj)
{
GUI.skin.label.alignment = TextAnchor.MiddleRight;
GUILayout.Label("GameObject:", null);
if (GUILayout.Button("<color=#00FF00>" + obj.name + "</color>", new GUILayoutOption[] { GUILayout.MaxWidth(m_rect.width - 350) }))
{
WindowManager.InspectObject(obj, out bool _);
}
GUI.skin.label.alignment = TextAnchor.UpperLeft;
}
GUILayout.EndHorizontal();
}
UIStyles.HorizontalLine(Color.grey);
GUILayout.BeginHorizontal(null);
GUILayout.Label("<b>Search:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
m_search = GUILayout.TextField(m_search, null);
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null);
GUILayout.Label("<b>Filter:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
FilterToggle(MemberFilter.Both, "Both");
FilterToggle(MemberFilter.Property, "Properties");
FilterToggle(MemberFilter.Field, "Fields");
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null);
GUILayout.Label("<b>Values:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
if (GUILayout.Button("Update", new GUILayoutOption[] { GUILayout.Width(100) }))
{
UpdateValues();
}
GUI.color = m_autoUpdate ? Color.green : Color.red;
m_autoUpdate = GUILayout.Toggle(m_autoUpdate, "Auto-update?", new GUILayoutOption[] { GUILayout.Width(100) });
GUI.color = Color.white;
GUILayout.EndHorizontal();
GUILayout.Space(10);
scroll = GUILayout.BeginScrollView(scroll, GUI.skin.scrollView);
GUILayout.Space(10);
if (m_filter == MemberFilter.Both || m_filter == MemberFilter.Field)
{
DrawMembers(this.m_FieldInfos, "Fields");
}
if (m_filter == MemberFilter.Both || m_filter == MemberFilter.Property)
{
DrawMembers(this.m_PropertyInfos, "Properties");
}
GUILayout.EndScrollView();
m_rect = WindowManager.ResizeWindow(m_rect, windowID);
GUILayout.EndArea();
}
catch (Exception e)
{
MelonLogger.LogWarning("Exception on window draw. Message: " + e.Message);
DestroyWindow();
return;
}
}
private void DrawMembers(MemberInfoHolder[] members, string title)
{
UIStyles.HorizontalLine(Color.grey);
GUILayout.Label($"<size=18><b><color=gold>{title}</color></b></size>", null);
foreach (var holder in members)
{
var memberName = (holder as FieldInfoHolder)?.fieldInfo.Name ?? (holder as PropertyInfoHolder)?.propInfo.Name;
if (m_search != "" && !memberName.ToLower().Contains(m_search.ToLower()))
{
continue;
}
GUILayout.BeginHorizontal(new GUILayoutOption[] { GUILayout.Height(25) });
holder.Draw(this);
GUILayout.EndHorizontal();
}
}
private void FilterToggle(MemberFilter mode, string label)
{
if (m_filter == mode)
{
GUI.color = Color.green;
}
else
{
GUI.color = Color.white;
}
if (GUILayout.Button(label, new GUILayoutOption[] { GUILayout.Width(100) }))
{
m_filter = mode;
}
GUI.color = Color.white;
}
}
}