UnityExplorer/src/UI/InteractiveValue/Object/InteractiveDictionary.cs
sinaioutlander 8949e3dc7d Revert "some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far"
This reverts commit 4280a071f61ff0bdff713f7fb9970ee972af08a9.
2020-10-23 01:48:18 +11:00

313 lines
10 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Explorer.UI.Shared;
using Explorer.CacheObject;
using Explorer.Helpers;
#if CPP
using UnhollowerBaseLib;
#endif
namespace Explorer.UI
{
// TODO: Re-work class using InteractiveEnumerable or maybe InteractiveCollection for the Keys/Value lists.
// Make the keys and values editable.
public class InteractiveDictionary : InteractiveValue, IExpandHeight
{
public bool IsExpanded { get; set; }
public float WhiteSpace { get; set; } = 215f;
public PageHelper Pages = new PageHelper();
private CacheObjectBase[] m_cachedKeys = new CacheObjectBase[0];
private CacheObjectBase[] m_cachedValues = new CacheObjectBase[0];
public Type TypeOfKeys
{
get
{
if (m_keysType == null) GetGenericArguments();
return m_keysType;
}
}
private Type m_keysType;
public Type TypeOfValues
{
get
{
if (m_valuesType == null) GetGenericArguments();
return m_valuesType;
}
}
private Type m_valuesType;
public IDictionary IDict
{
get => m_iDictionary ?? (m_iDictionary = Value as IDictionary) ?? Il2CppDictionaryToMono();
set => m_iDictionary = value;
}
private IDictionary m_iDictionary;
// ========== Methods ==========
// This is a bit janky due to Il2Cpp Dictionary not implementing IDictionary.
private IDictionary Il2CppDictionaryToMono()
{
// note: "ValueType" is the Dictionary itself, TypeOfValues is the 'Dictionary.Values' type.
// get keys and values
var keys = ValueType.GetProperty("Keys").GetValue(Value, null);
var values = ValueType.GetProperty("Values").GetValue(Value, null);
// create lists to hold them
var keyList = new List<object>();
var valueList = new List<object>();
// store entries with reflection
EnumerateWithReflection(keys, keyList);
EnumerateWithReflection(values, valueList);
// make actual mono dictionary
var dict = (IDictionary)Activator.CreateInstance(typeof(Dictionary<,>)
.MakeGenericType(TypeOfKeys, TypeOfValues));
// finally iterate into dictionary
for (int i = 0; i < keyList.Count; i++)
{
dict.Add(keyList[i], valueList[i]);
}
return dict;
}
private void EnumerateWithReflection(object collection, List<object> list)
{
// invoke GetEnumerator
var enumerator = collection.GetType().GetMethod("GetEnumerator").Invoke(collection, null);
// get the type of it
var enumeratorType = enumerator.GetType();
// reflect MoveNext and Current
var moveNext = enumeratorType.GetMethod("MoveNext");
var current = enumeratorType.GetProperty("Current");
// iterate
while ((bool)moveNext.Invoke(enumerator, null))
{
list.Add(current.GetValue(enumerator, null));
}
}
private void GetGenericArguments()
{
if (ValueType.IsGenericType)
{
var generics = ValueType.GetGenericArguments();
m_keysType = generics[0];
m_valuesType = generics[1];
}
else
{
// It's non-generic, just use System.Object to allow for anything.
m_keysType = typeof(object);
m_valuesType = typeof(object);
}
}
public override void UpdateValue()
{
// first make sure we won't run into a TypeInitializationException.
if (!EnsureDictionaryIsSupported())
{
if (OwnerCacheObject is CacheMember cacheMember)
{
cacheMember.ReflectionException = "Dictionary Type not supported with Reflection!";
}
return;
}
base.UpdateValue();
CacheEntries();
}
public void CacheEntries()
{
// reset
IDict = null;
if (Value == null || IDict == null)
{
return;
}
var keys = new List<CacheObjectBase>();
foreach (var key in IDict.Keys)
{
Type t = ReflectionHelpers.GetActualType(key) ?? TypeOfKeys;
var cache = CacheFactory.GetCacheObject(key, t);
keys.Add(cache);
}
var values = new List<CacheObjectBase>();
foreach (var val in IDict.Values)
{
Type t = ReflectionHelpers.GetActualType(val) ?? TypeOfValues;
var cache = CacheFactory.GetCacheObject(val, t);
values.Add(cache);
}
m_cachedKeys = keys.ToArray();
m_cachedValues = values.ToArray();
}
public bool EnsureDictionaryIsSupported()
{
if (typeof(IDictionary).IsAssignableFrom(ValueType))
{
return true;
}
#if CPP
try
{
return Check(TypeOfKeys) && Check(TypeOfValues);
bool Check(Type type)
{
var ptr = (IntPtr)typeof(Il2CppClassPointerStore<>)
.MakeGenericType(type)
.GetField("NativeClassPtr")
.GetValue(null);
if (ptr == IntPtr.Zero)
{
return false;
}
return Il2CppSystem.Type.internal_from_handle(IL2CPP.il2cpp_class_get_type(ptr)) is Il2CppSystem.Type;
}
}
catch
{
return false;
}
#else
return false;
#endif
}
// ============= GUI Draw =============
public override void DrawValue(Rect window, float width)
{
if (m_cachedKeys == null || m_cachedValues == null)
{
GUILayout.Label("Cached keys or values is null!", new GUILayoutOption[0]);
return;
}
var whitespace = CalcWhitespace(window);
if (!IsExpanded)
{
if (GUILayout.Button("v", new GUILayoutOption[] { GUILayout.Width(25) }))
{
IsExpanded = true;
}
}
else
{
if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
{
IsExpanded = false;
}
}
var negativeWhitespace = window.width - (whitespace + 100f);
int count = m_cachedKeys.Length;
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
string btnLabel = $"[{count}] <color=#2df7b2>Dictionary<{TypeOfKeys.FullName}, {TypeOfValues.FullName}></color>";
if (GUILayout.Button(btnLabel, new GUILayoutOption[] { GUILayout.Width(negativeWhitespace) }))
{
WindowManager.InspectObject(Value, out bool _);
}
GUI.skin.button.alignment = TextAnchor.MiddleCenter;
GUIHelper.Space(5);
if (IsExpanded)
{
Pages.ItemCount = count;
if (count > Pages.ItemsPerPage)
{
GUILayout.EndHorizontal();
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
GUIHelper.Space(whitespace);
Pages.CurrentPageLabel();
// prev/next page buttons
if (GUILayout.Button("< Prev", new GUILayoutOption[] { GUILayout.Width(60) }))
{
Pages.TurnPage(Turn.Left);
}
if (GUILayout.Button("Next >", new GUILayoutOption[] { GUILayout.Width(60) }))
{
Pages.TurnPage(Turn.Right);
}
Pages.DrawLimitInputArea();
GUIHelper.Space(5);
}
int offset = Pages.CalculateOffsetIndex();
for (int i = offset; i < offset + Pages.ItemsPerPage && i < count; i++)
{
var key = m_cachedKeys[i];
var val = m_cachedValues[i];
//collapsing the BeginHorizontal called from ReflectionWindow.WindowFunction or previous array entry
GUILayout.EndHorizontal();
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
//GUIUnstrip.Space(whitespace);
if (key == null && val == null)
{
GUILayout.Label($"[{i}] <i><color=grey>(null)</color></i>", new GUILayoutOption[0]);
}
else
{
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
GUILayout.Label($"[{i}]", new GUILayoutOption[] { GUILayout.Width(40) });
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
GUILayout.Label("Key:", new GUILayoutOption[] { GUILayout.Width(40) });
if (key != null)
key.IValue.DrawValue(window, (window.width / 2) - 80f);
else
GUILayout.Label("<i>null</i>", new GUILayoutOption[0]);
GUILayout.Label("Value:", new GUILayoutOption[] { GUILayout.Width(40) });
if (val != null)
val.IValue.DrawValue(window, (window.width / 2) - 80f);
else
GUILayout.Label("<i>null</i>", new GUILayoutOption[0]);
}
}
GUI.skin.label.alignment = TextAnchor.UpperLeft;
}
}
}
}