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18 lines
349 B
C#
18 lines
349 B
C#
using UnityEngine;
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namespace Explorer
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{
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public class CacheGameObject : CacheObjectBase
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{
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public override void DrawValue(Rect window, float width)
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{
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UIHelpers.GOButton(Value, null, false, width);
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}
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public override void UpdateValue()
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{
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base.UpdateValue();
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}
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}
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}
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