UnityExplorer/src/Core/Runtime/Mono/MonoProvider.cs
Sinai 46f35129c5 3.2.10
* The following preferences are now persistent between sessions: Active Menu Page, Scene Explorer Hide State, Debug Console Hide State
* The "Resize Cursor" is now just a `↔` Text label instead of a sprite.
* Added support for Unity 5.2+ games (previously was only supporting 5.6)
2021-03-26 19:49:53 +11:00

89 lines
2.6 KiB
C#

#if MONO
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using UnityExplorer.Core;
using UnityExplorer.Core.CSharp;
namespace UnityExplorer.Core.Runtime.Mono
{
public class MonoProvider : RuntimeProvider
{
public override void Initialize()
{
Reflection = new MonoReflection();
TextureUtil = new MonoTextureUtil();
}
public override void SetupEvents()
{
Application.logMessageReceived += ExplorerCore.Instance.OnUnityLog;
//SceneManager.sceneLoaded += ExplorerCore.Instance.OnSceneLoaded1;
//SceneManager.activeSceneChanged += ExplorerCore.Instance.OnSceneLoaded2;
}
public override void StartConsoleCoroutine(IEnumerator routine)
{
DummyBehaviour.Instance.StartCoroutine(routine);
}
public override string LayerToName(int layer)
=> LayerMask.LayerToName(layer);
public override UnityEngine.Object[] FindObjectsOfTypeAll(Type type)
=> Resources.FindObjectsOfTypeAll(type);
private static readonly FieldInfo fi_Scene_handle = typeof(Scene).GetField("m_Handle", ReflectionUtility.CommonFlags);
public override int GetSceneHandle(Scene scene)
{
return (int)fi_Scene_handle.GetValue(scene);
}
public override GameObject[] GetRootGameObjects(Scene scene)
{
return scene.GetRootGameObjects();
}
public override int GetRootCount(Scene scene)
{
return scene.rootCount;
}
}
}
public static class MonoExtensions
{
public static void Clear(this StringBuilder sb)
{
sb.Remove(0, sb.Length);
}
private static PropertyInfo pi_childControlHeight;
public static void SetChildControlHeight(this HorizontalOrVerticalLayoutGroup group, bool value)
{
if (pi_childControlHeight == null)
pi_childControlHeight = group.GetType().GetProperty("childControlHeight");
pi_childControlHeight?.SetValue(group, value, null);
}
private static PropertyInfo pi_childControlWidth;
public static void SetChildControlWidth(this HorizontalOrVerticalLayoutGroup group, bool value)
{
if (pi_childControlWidth == null)
pi_childControlWidth = group.GetType().GetProperty("childControlWidth");
pi_childControlWidth?.SetValue(group, value, null);
}
}
#endif