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UnityExplorer_Fix/src/Inspectors/Reflection/CacheObject/CacheMethod.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEngine;
using UnityEngine.UI;
using UnityExplorer.UI;
using UnityExplorer.Helpers;
namespace UnityExplorer.Inspectors.Reflection
{
public class CacheMethod : CacheMember
{
//private CacheObjectBase m_cachedReturnValue;
public override Type FallbackType => (MemInfo as MethodInfo).ReturnType;
public override bool HasParameters => base.HasParameters || GenericArgs.Length > 0;
public override bool IsStatic => (MemInfo as MethodInfo).IsStatic;
public override int ParamCount => base.ParamCount + m_genericArgInput.Length;
public Type[] GenericArgs { get; private set; }
public Type[][] GenericConstraints { get; private set; }
public string[] m_genericArgInput = new string[0];
public CacheMethod(MethodInfo methodInfo, object declaringInstance) : base(methodInfo, declaringInstance)
{
GenericArgs = methodInfo.GetGenericArguments();
GenericConstraints = GenericArgs.Select(x => x.GetGenericParameterConstraints())
.Where(x => x != null)
.ToArray();
m_genericArgInput = new string[GenericArgs.Length];
m_arguments = methodInfo.GetParameters();
m_argumentInput = new string[m_arguments.Length];
CreateIValue(null, methodInfo.ReturnType);
}
public override void UpdateReflection()
{
// CacheMethod cannot UpdateValue directly. Need to Evaluate.
}
public void Evaluate()
{
MethodInfo mi;
if (GenericArgs.Length > 0)
{
mi = MakeGenericMethodFromInput();
if (mi == null) return;
}
else
{
mi = MemInfo as MethodInfo;
}
object ret = null;
try
{
ret = mi.Invoke(mi.IsStatic ? null : DeclaringInstance, ParseArguments());
m_evaluated = true;
m_isEvaluating = false;
ReflectionException = null;
}
catch (Exception e)
{
ExplorerCore.LogWarning($"Exception evaluating: {e.GetType()}, {e.Message}");
ReflectionException = ReflectionHelpers.ExceptionToString(e);
}
IValue.Value = ret;
UpdateValue();
}
private MethodInfo MakeGenericMethodFromInput()
{
var mi = MemInfo as MethodInfo;
var list = new List<Type>();
for (int i = 0; i < GenericArgs.Length; i++)
{
var input = m_genericArgInput[i];
if (ReflectionHelpers.GetTypeByName(input) is Type t)
{
if (GenericConstraints[i].Length == 0)
{
list.Add(t);
}
else
{
foreach (var constraint in GenericConstraints[i].Where(x => x != null))
{
if (!constraint.IsAssignableFrom(t))
{
ExplorerCore.LogWarning($"Generic argument #{i}, '{input}' is not assignable from the constraint '{constraint}'!");
return null;
}
}
list.Add(t);
}
}
else
{
ExplorerCore.LogWarning($"Generic argument #{i}, could not get any type by the name of '{input}'!" +
$" Make sure you use the full name including the namespace.");
return null;
}
}
// make into a generic with type list
mi = mi.MakeGenericMethod(list.ToArray());
return mi;
}
#region UI CONSTRUCTION
internal void ConstructGenericArgInput(GameObject parent)
{
var titleObj = UIFactory.CreateLabel(parent, TextAnchor.MiddleLeft);
var titleText = titleObj.GetComponent<Text>();
titleText.text = "<b>Generic Arguments:</b>";
for (int i = 0; i < GenericArgs.Length; i++)
{
AddGenericArgRow(i, parent);
}
}
internal void AddGenericArgRow(int i, GameObject parent)
{
var arg = GenericArgs[i];
string constrainTxt = "";
if (this.GenericConstraints[i].Length > 0)
{
foreach (var constraint in this.GenericConstraints[i])
{
if (constrainTxt != "")
constrainTxt += ", ";
constrainTxt += $"{UISyntaxHighlight.ParseFullSyntax(constraint, false)}";
}
}
else
constrainTxt = $"Any";
var rowObj = UIFactory.CreateHorizontalGroup(parent, new Color(1, 1, 1, 0));
var rowLayout = rowObj.AddComponent<LayoutElement>();
rowLayout.minHeight = 25;
rowLayout.flexibleWidth = 5000;
var rowGroup = rowObj.GetComponent<HorizontalLayoutGroup>();
rowGroup.childForceExpandHeight = true;
rowGroup.spacing = 4;
var argLabelObj = UIFactory.CreateLabel(rowObj, TextAnchor.MiddleLeft);
//var argLayout = argLabelObj.AddComponent<LayoutElement>();
//argLayout.minWidth = 20;
var argText = argLabelObj.GetComponent<Text>();
argText.text = $"{constrainTxt} <color={UISyntaxHighlight.Enum}>{arg.Name}</color>";
var argInputObj = UIFactory.CreateInputField(rowObj, 14, (int)TextAnchor.MiddleLeft, 1);
var argInputLayout = argInputObj.AddComponent<LayoutElement>();
argInputLayout.flexibleWidth = 1200;
var argInput = argInputObj.GetComponent<InputField>();
argInput.onValueChanged.AddListener((string val) => { m_genericArgInput[i] = val; });
//var constraintLabelObj = UIFactory.CreateLabel(rowObj, TextAnchor.MiddleLeft);
//var constraintLayout = constraintLabelObj.AddComponent<LayoutElement>();
//constraintLayout.minWidth = 60;
//constraintLayout.flexibleWidth = 100;
//var constraintText = constraintLabelObj.GetComponent<Text>();
//constraintText.text = ;
}
#endregion
}
}