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UnityExplorer_Fix/src/UI/Widgets/AutoComplete/Suggestion.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEngine;
using UnityExplorer.Core;
namespace UnityExplorer.UI.Widgets.AutoComplete
{
public struct Suggestion
{
public readonly string DisplayText;
public readonly string UnderlyingValue;
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public Suggestion(string displayText, string underlyingValue)
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{
DisplayText = displayText;
UnderlyingValue = underlyingValue;
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}
}
}