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https://github.com/GrahamKracker/UnityExplorer.git
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3.1.5
* Integrate PR from js6pak
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@ -88,20 +88,24 @@ namespace UnityExplorer.UI
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}
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}
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private static AssetBundle LoadExplorerUi(string id)
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{
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return AssetBundle.LoadFromMemory(ReadFully(typeof(ExplorerCore).Assembly.GetManifestResourceStream($"UnityExplorer.Resources.explorerui.{id}.bundle")));
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}
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private static byte[] ReadFully(this Stream input)
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{
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using (var ms = new MemoryStream())
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{
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input.CopyTo(ms);
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byte[] buffer = new byte[81920];
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int read;
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while ((read = input.Read(buffer, 0, buffer.Length)) != 0)
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ms.Write(buffer, 0, read);
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return ms.ToArray();
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}
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}
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private static AssetBundle LoadExplorerUi(string id)
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{
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return AssetBundle.LoadFromMemory(ReadFully(typeof(ExplorerCore).Assembly.GetManifestResourceStream($"UnityExplorer.Resources.explorerui.{id}.bundle")));
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}
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private static void LoadBundle()
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{
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AssetBundle bundle = null;
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