Create preliminary GameObject inspector for testing, cleanup some UI

This commit is contained in:
Sinai
2021-04-16 21:07:32 +10:00
parent 40d32e1919
commit 085c79441b
13 changed files with 322 additions and 22 deletions

View File

@ -12,7 +12,6 @@ using UnityExplorer.UI.Models;
using UnityExplorer.UI.Panels;
using UnityExplorer.UI.Utility;
using UnityExplorer.UI.Widgets;
using UnityExplorer.UI.Widgets.InfiniteScroll;
namespace UnityExplorer.UI
{
@ -23,6 +22,7 @@ namespace UnityExplorer.UI
// panels
public static SceneExplorer SceneExplorer { get; private set; }
public static GameObjectInspector GOInspector { get; private set; }
// bundle assets
internal static Font ConsoleFont { get; private set; }
@ -54,6 +54,9 @@ namespace UnityExplorer.UI
SceneExplorer = new SceneExplorer();
SceneExplorer.ConstructUI(CanvasRoot);
GOInspector = new GameObjectInspector();
GOInspector.ConstructUI(CanvasRoot);
//MainMenu.Create();
//InspectUnderMouse.ConstructUI();
//PanelDragger.CreateCursorUI();