Debug console basically finished and working (using TMP now)

This commit is contained in:
sinaioutlander
2020-10-24 20:18:42 +11:00
parent 25747503cc
commit 0d4b4dc826
8 changed files with 311 additions and 23 deletions

View File

@ -87,6 +87,10 @@
<HintPath>..\lib\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>..\lib\Unity.TextMeshPro.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<!-- MelonLoader Mono ref -->
<ItemGroup Condition="'$(IsMelonLoader)|$(IsCpp)'=='true|false'">
@ -124,6 +128,10 @@
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\Il2CppSystem.Core.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\Unity.TextMeshPro.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
@ -136,6 +144,10 @@
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.PhysicsModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.TextCoreModule">
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.TextCoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
<Private>False</Private>
@ -179,6 +191,10 @@
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\Il2CppSystem.Core.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\Unity.TextMeshPro.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.dll</HintPath>
<Private>False</Private>
@ -191,6 +207,10 @@
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.PhysicsModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.TextCoreModule">
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.TextCoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.TextRenderingModule.dll</HintPath>
<Private>False</Private>
@ -232,6 +252,7 @@
<Compile Include="Input\InputSystem.cs" />
<Compile Include="Input\LegacyInput.cs" />
<Compile Include="Input\NoInput.cs" />
<Compile Include="UI\Main\DebugConsole.cs" />
<Compile Include="UI\Main\MainMenu.cs" />
<Compile Include="UI\Main\Pages\BaseMenuPage.cs" />
<Compile Include="UI\Main\Pages\ConsolePage.cs" />
@ -243,6 +264,7 @@
<Compile Include="UI\Shared\PageHandler.cs" />
<Compile Include="UI\Shared\Syntax.cs" />
<Compile Include="UI\UIManager.cs" />
<Compile Include="Unstrip\ColorUtility\ColorUtilityUnstrip.cs" />
<Compile Include="Unstrip\ImageConversion\ImageConversionUnstrip.cs" />
<Compile Include="Helpers\ICallHelper.cs" />
<Compile Include="Unstrip\LayerMask\LayerMaskUnstrip.cs" />