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Fix FPS drop with MelonLoader
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@ -133,10 +133,11 @@ namespace UnityExplorer.ObjectExplorer
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LoadedScenes.Add(scene);
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}
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bool anyChange = confirmedCount != LoadedScenes.Count;
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LoadedScenes.Add(DontDestroyScene);
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LoadedScenes.Add(default);
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bool anyChange = confirmedCount != LoadedScenes.Count;
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previousLoadedScenes = new HashSet<Scene>(LoadedScenes);
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// Default to first scene if none selected or previous selection no longer exists.
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