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https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-16 00:07:52 +08:00
Implemented the console log, some cleanups
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@ -14,13 +14,16 @@ using System.Diagnostics.CodeAnalysis;
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using UnityExplorer.Core;
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using CppType = Il2CppSystem.Type;
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using BF = System.Reflection.BindingFlags;
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using UnityExplorer.Core.Config;
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namespace UnityExplorer
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{
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public class Il2CppReflection : ReflectionUtility
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{
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public Il2CppReflection()
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protected override void Initialize()
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{
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base.Initialize();
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TryLoadGameModules();
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BuildDeobfuscationCache();
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@ -70,7 +73,7 @@ namespace UnityExplorer
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}
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if (DeobfuscatedTypes.Count > 0)
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ExplorerCore.Log($"Built deobfuscation cache, count: {DeobfuscatedTypes.Count}");
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ExplorerCore.Log($"Built IL2CPP deobfuscation cache, initial count: {DeobfuscatedTypes.Count}");
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}
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private static void TryCacheDeobfuscatedType(Type type)
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