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Implemented the console log, some cleanups
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@ -80,7 +80,7 @@ namespace UnityExplorer.UI.Panels
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{
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// Save button
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var saveBtn = UIFactory.CreateButton(this.content, "Save", "Save Options", new Color(0.25f, 0.3f, 0.25f));
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var saveBtn = UIFactory.CreateButton(this.content, "Save", "Save Options", new Color(0.2f, 0.3f, 0.2f));
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UIFactory.SetLayoutElement(saveBtn.Component.gameObject, flexibleWidth: 9999, minHeight: 30, flexibleHeight: 0);
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saveBtn.OnClick += ConfigManager.Handler.SaveConfig;
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