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https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-03 12:02:28 +08:00
Implemented the console log, some cleanups
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@ -165,7 +165,7 @@ namespace UnityExplorer.UI
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UIPanels.Add(Panels.Inspector, new InspectorPanel());
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UIPanels.Add(Panels.CSConsole, new CSConsolePanel());
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UIPanels.Add(Panels.Options, new OptionsPanel());
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UIPanels.Add(Panels.ConsoleLog, new ConsoleLogPanel());
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UIPanels.Add(Panels.ConsoleLog, new LogPanel());
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foreach (var panel in UIPanels.Values)
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panel.ConstructUI();
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@ -174,7 +174,6 @@ namespace UnityExplorer.UI
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ShowMenu = !ConfigManager.Hide_On_Startup.Value;
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ExplorerCore.Log("UI initialized.");
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Initializing = false;
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}
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@ -279,8 +278,6 @@ namespace UnityExplorer.UI
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BackupShader = Graphic.defaultGraphicMaterial.shader;
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ConsoleFont = bundle.LoadAsset<Font>("CONSOLA");
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ExplorerCore.Log("Loaded UI AssetBundle");
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}
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private static AssetBundle LoadBundle(string id)
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