Auto-cleanup

This commit is contained in:
Sinai
2021-06-05 19:36:09 +10:00
parent 8fab9e6268
commit 16335c1bc4
57 changed files with 194 additions and 199 deletions

View File

@ -2,11 +2,11 @@
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using UnityEngine;
using UnityExplorer.UI.CacheObject.IValues;
using System.Reflection;
using UnityExplorer.UI;
using UnityExplorer.UI.CacheObject.IValues;
#if CPP
using UnhollowerRuntimeLib;
using UnhollowerBaseLib;
@ -16,7 +16,7 @@ namespace UnityExplorer.Tests
{
public class TestIndexer : IList<int>
{
private readonly List<int> list = new List<int>() { 1,2,3,4,5 };
private readonly List<int> list = new List<int>() { 1, 2, 3, 4, 5 };
public int Count => list.Count;
public bool IsReadOnly => false;
@ -133,21 +133,21 @@ namespace UnityExplorer.Tests
}
}
private static void TestGeneric<T>()
private static void TestGeneric<T>()
{
ExplorerCore.Log("Test1 " + typeof(T).FullName);
}
private static void TestGenericClass<T>() where T : class
{
ExplorerCore.Log("Test2 " + typeof(T).FullName);
}
private static void TestComponent<T>() where T : Component
{
ExplorerCore.Log("Test3 " + typeof(T).FullName);
}
private static void TestStruct<T>() where T : struct
{
ExplorerCore.Log("Test3 " + typeof(T).FullName);