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@ -33,7 +33,7 @@ namespace UnityExplorer.UI.Inspectors
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public GameObject CreateContent(GameObject parent)
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{
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UIRoot = UIFactory.CreateHorizontalGroup(parent, "TabObject", false, true, true, true, 0,
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UIRoot = UIFactory.CreateHorizontalGroup(parent, "TabObject", false, true, true, true, 0,
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default, new Color(0.13f, 0.13f, 0.13f), childAlignment: TextAnchor.MiddleLeft);
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UIFactory.SetLayoutElement(UIRoot, minWidth: 200, flexibleWidth: 0);
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UIRoot.AddComponent<Mask>();
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