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https://github.com/GrahamKracker/UnityExplorer.git
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Add option to disable EventSystem override
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@ -21,6 +21,7 @@ namespace UnityExplorer.Core.Config
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public static ConfigElement<bool> Force_Unlock_Mouse;
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public static ConfigElement<KeyCode> Force_Unlock_Toggle;
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public static ConfigElement<bool> Aggressive_Mouse_Unlock;
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public static ConfigElement<bool> Disable_EventSystem_Override;
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public static ConfigElement<string> Default_Output_Path;
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public static ConfigElement<bool> Log_Unity_Debug;
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public static ConfigElement<bool> Hide_On_Startup;
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@ -93,7 +94,11 @@ namespace UnityExplorer.Core.Config
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KeyCode.None);
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Aggressive_Mouse_Unlock = new ConfigElement<bool>("Aggressive Mouse Unlock",
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"Use WaitForEndOfFrame to aggressively force the Mouse to be unlocked (requires game restart).",
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"Use WaitForEndOfFrame to aggressively force the Mouse to be unlocked.\n<b>Requires restart to take effect.</b>",
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false);
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Disable_EventSystem_Override = new ConfigElement<bool>("Disable EventSystem override",
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"If enabled, UnityExplorer will not override the EventSystem from the game.\n<b>May require restart to take effect.</b>",
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false);
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Log_Unity_Debug = new ConfigElement<bool>("Log Unity Debug",
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