Fix some issues in IL2CPP, improve type cache efficiency, reduce alloc

This commit is contained in:
Sinai
2021-05-06 04:02:42 +10:00
parent e4ff86259b
commit 22435176bf
21 changed files with 300 additions and 183 deletions

View File

@ -86,7 +86,7 @@ namespace UnityExplorer.UI.IValues
CacheEntries(value);
TopLabel.text = $"[{cachedEntries.Count}] {SignatureHighlighter.ParseType(type, false)}";
TopLabel.text = $"[{cachedEntries.Count}] {SignatureHighlighter.Parse(type, false)}";
}

View File

@ -78,7 +78,7 @@ namespace UnityExplorer.UI.IValues
CacheEntries(value);
TopLabel.text = $"[{cachedEntries.Count}] {SignatureHighlighter.ParseType(type, false)}";
TopLabel.text = $"[{cachedEntries.Count}] {SignatureHighlighter.Parse(type, false)}";
}
//this.ScrollPoolLayout.minHeight = Math.Min(400f, 35f * values.Count);