mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-15 07:56:41 +08:00
Project refactor, namespace cleanup, splitting UI/functionality.
This commit is contained in:
153
src/Core/Config/ExplorerConfig.cs
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153
src/Core/Config/ExplorerConfig.cs
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using System;
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using System.IO;
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using UnityEngine;
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using IniParser;
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using IniParser.Parser;
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using UnityExplorer.UI;
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namespace UnityExplorer.Core.Config
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{
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public class ExplorerConfig
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{
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public static ExplorerConfig Instance;
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internal static readonly IniDataParser _parser = new IniDataParser();
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internal static readonly string INI_PATH = Path.Combine(ExplorerCore.Loader.ConfigFolder, "config.ini");
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static ExplorerConfig()
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{
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_parser.Configuration.CommentString = "#";
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PanelDragger.OnFinishResize += PanelDragger_OnFinishResize;
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}
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// Actual configs
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public KeyCode Main_Menu_Toggle = KeyCode.F7;
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public bool Force_Unlock_Mouse = true;
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public int Default_Page_Limit = 25;
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public string Default_Output_Path = Path.Combine(ExplorerCore.EXPLORER_FOLDER, "Output");
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public bool Log_Unity_Debug = false;
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public bool Hide_On_Startup = false;
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public string Window_Anchors = DEFAULT_WINDOW_ANCHORS;
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private const string DEFAULT_WINDOW_ANCHORS = "0.25,0.1,0.78,0.95";
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public static event Action OnConfigChanged;
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internal static void InvokeConfigChanged()
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{
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OnConfigChanged?.Invoke();
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}
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public static void OnLoad()
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{
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Instance = new ExplorerConfig();
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if (LoadSettings())
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return;
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SaveSettings();
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}
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public static bool LoadSettings()
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{
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if (!File.Exists(INI_PATH))
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return false;
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string ini = File.ReadAllText(INI_PATH);
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var data = _parser.Parse(ini);
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foreach (var config in data.Sections["Config"])
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{
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switch (config.KeyName)
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{
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case nameof(Main_Menu_Toggle):
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Instance.Main_Menu_Toggle = (KeyCode)Enum.Parse(typeof(KeyCode), config.Value);
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break;
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case nameof(Force_Unlock_Mouse):
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Instance.Force_Unlock_Mouse = bool.Parse(config.Value);
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break;
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case nameof(Default_Page_Limit):
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Instance.Default_Page_Limit = int.Parse(config.Value);
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break;
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case nameof(Log_Unity_Debug):
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Instance.Log_Unity_Debug = bool.Parse(config.Value);
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break;
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case nameof(Default_Output_Path):
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Instance.Default_Output_Path = config.Value;
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break;
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case nameof(Hide_On_Startup):
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Instance.Hide_On_Startup = bool.Parse(config.Value);
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break;
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case nameof(Window_Anchors):
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Instance.Window_Anchors = config.Value;
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break;
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}
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}
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return true;
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}
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public static void SaveSettings()
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{
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var data = new IniParser.Model.IniData();
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data.Sections.AddSection("Config");
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var sec = data.Sections["Config"];
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sec.AddKey(nameof(Main_Menu_Toggle), Instance.Main_Menu_Toggle.ToString());
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sec.AddKey(nameof(Force_Unlock_Mouse), Instance.Force_Unlock_Mouse.ToString());
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sec.AddKey(nameof(Default_Page_Limit), Instance.Default_Page_Limit.ToString());
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sec.AddKey(nameof(Log_Unity_Debug), Instance.Log_Unity_Debug.ToString());
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sec.AddKey(nameof(Default_Output_Path), Instance.Default_Output_Path);
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sec.AddKey(nameof(Hide_On_Startup), Instance.Hide_On_Startup.ToString());
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sec.AddKey(nameof(Window_Anchors), GetWindowAnchorsString());
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if (!Directory.Exists(ExplorerCore.Loader.ConfigFolder))
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Directory.CreateDirectory(ExplorerCore.Loader.ConfigFolder);
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File.WriteAllText(INI_PATH, data.ToString());
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}
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// ============ Window Anchors specific stuff ============== //
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private static void PanelDragger_OnFinishResize()
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{
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Instance.Window_Anchors = GetWindowAnchorsString();
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SaveSettings();
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}
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internal Vector4 GetWindowAnchorsVector()
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{
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try
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{
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var split = Window_Anchors.Split(',');
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Vector4 ret = Vector4.zero;
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ret.x = float.Parse(split[0]);
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ret.y = float.Parse(split[1]);
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ret.z = float.Parse(split[2]);
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ret.w = float.Parse(split[3]);
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return ret;
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}
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catch
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{
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Window_Anchors = DEFAULT_WINDOW_ANCHORS;
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return GetWindowAnchorsVector();
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}
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}
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internal static string GetWindowAnchorsString()
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{
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try
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{
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var rect = PanelDragger.Instance.Panel;
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return $"{rect.anchorMin.x},{rect.anchorMin.y},{rect.anchorMax.x},{rect.anchorMax.y}";
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}
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catch
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{
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return DEFAULT_WINDOW_ANCHORS;
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}
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}
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}
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}
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