mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-10 05:53:55 +08:00
Project refactor, namespace cleanup, splitting UI/functionality.
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@ -3,13 +3,14 @@ using System.IO;
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using System.Reflection;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityExplorer.Config;
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using UnityExplorer.Helpers;
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using UnityExplorer.Input;
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using UnityExplorer.Inspectors;
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using UnityExplorer.Runtime;
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using UnityExplorer.Core.Config;
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using UnityExplorer.Core.Unity;
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using UnityExplorer.Core.Input;
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using UnityExplorer.Core.Inspectors;
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using UnityExplorer.Core.Runtime;
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using UnityExplorer.UI;
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using UnityExplorer.UI.Modules;
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using UnityExplorer.UI.Main;
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using UnityExplorer.UI.Utility;
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namespace UnityExplorer
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{
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@ -52,7 +53,7 @@ namespace UnityExplorer
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InputManager.Init();
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ForceUnlockCursor.Init();
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CursorUnlocker.Init();
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UIManager.ShowMenu = true;
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@ -63,8 +64,8 @@ namespace UnityExplorer
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{
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UIManager.CheckUIInit();
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if (MouseInspector.Enabled)
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MouseInspector.UpdateInspect();
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if (InspectUnderMouse.Enabled)
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InspectUnderMouse.UpdateInspect();
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else
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UIManager.Update();
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}
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