mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-14 15:46:36 +08:00
Finished argument inputs for Method/Props, some UI cleanups and fixes
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@ -3,7 +3,8 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using UnityEngine;
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using UnityExplorer.UI.Shared;
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using UnityEngine.UI;
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using UnityExplorer.UI;
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using UnityExplorer.Helpers;
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namespace UnityExplorer.Inspectors.Reflection
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@ -28,6 +29,7 @@ namespace UnityExplorer.Inspectors.Reflection
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GenericArgs = methodInfo.GetGenericArguments();
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GenericConstraints = GenericArgs.Select(x => x.GetGenericParameterConstraints())
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.Where(x => x != null)
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.ToArray();
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m_genericArgInput = new string[GenericArgs.Length];
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@ -77,7 +79,7 @@ namespace UnityExplorer.Inspectors.Reflection
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}
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IValue.Value = ret;
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IValue.UpdateValue();
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IValue.OnValueUpdated();
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//if (ret != null)
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//{
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@ -133,5 +135,68 @@ namespace UnityExplorer.Inspectors.Reflection
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return mi;
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}
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#region UI CONSTRUCTION
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internal void ConstructGenericArgInput(GameObject parent)
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{
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var titleObj = UIFactory.CreateLabel(parent, TextAnchor.MiddleLeft);
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var titleText = titleObj.GetComponent<Text>();
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titleText.text = "<b>Generic Arguments:</b>";
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for (int i = 0; i < GenericArgs.Length; i++)
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{
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AddGenericArgRow(i, parent);
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}
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}
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internal void AddGenericArgRow(int i, GameObject parent)
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{
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var arg = GenericArgs[i];
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string constrainTxt = "";
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if (this.GenericConstraints[i].Length > 0)
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{
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foreach (var constraint in this.GenericConstraints[i])
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{
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if (constrainTxt != "")
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constrainTxt += ", ";
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constrainTxt += $"{UISyntaxHighlight.ParseFullSyntax(constraint, false)}";
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}
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}
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else
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constrainTxt = $"Any";
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var rowObj = UIFactory.CreateHorizontalGroup(parent, new Color(1, 1, 1, 0));
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var rowLayout = rowObj.AddComponent<LayoutElement>();
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rowLayout.minHeight = 25;
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rowLayout.flexibleWidth = 5000;
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var rowGroup = rowObj.GetComponent<HorizontalLayoutGroup>();
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rowGroup.childForceExpandHeight = true;
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rowGroup.spacing = 4;
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var argLabelObj = UIFactory.CreateLabel(rowObj, TextAnchor.MiddleLeft);
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//var argLayout = argLabelObj.AddComponent<LayoutElement>();
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//argLayout.minWidth = 20;
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var argText = argLabelObj.GetComponent<Text>();
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argText.text = $"{constrainTxt} <color={UISyntaxHighlight.Enum}>{arg.Name}</color>";
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var argInputObj = UIFactory.CreateInputField(rowObj, 14, (int)TextAnchor.MiddleLeft, 1);
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var argInputLayout = argInputObj.AddComponent<LayoutElement>();
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argInputLayout.flexibleWidth = 1200;
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var argInput = argInputObj.GetComponent<InputField>();
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argInput.onValueChanged.AddListener((string val) => { m_genericArgInput[i] = val; });
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//var constraintLabelObj = UIFactory.CreateLabel(rowObj, TextAnchor.MiddleLeft);
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//var constraintLayout = constraintLabelObj.AddComponent<LayoutElement>();
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//constraintLayout.minWidth = 60;
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//constraintLayout.flexibleWidth = 100;
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//var constraintText = constraintLabelObj.GetComponent<Text>();
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//constraintText.text = ;
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}
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#endregion
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}
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}
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