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https://github.com/GrahamKracker/UnityExplorer.git
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Some UI adjustments and layout fixes
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@ -124,7 +124,7 @@ namespace UnityExplorer.UI.Panels
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int fontSize = 16;
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var inputObj = UIFactory.CreateSrollInputField(this.content, "ConsoleInput", ConsoleController.STARTUP_TEXT, out var inputScroller, fontSize);
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var inputObj = UIFactory.CreateScrollInputField(this.content, "ConsoleInput", ConsoleController.STARTUP_TEXT, out var inputScroller, fontSize);
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InputScroll = inputScroller;
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ConsoleController.defaultInputFieldAlpha = Input.Component.selectionColor.a;
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Input.OnValueChanged += InvokeOnValueChanged;
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@ -19,7 +19,7 @@ namespace UnityExplorer.UI.Panels
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public override string Name => "Inspector";
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public override UIManager.Panels PanelType => UIManager.Panels.Inspector;
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public override bool ShouldSaveActiveState => false;
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public override int MinWidth => 800;
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public override int MinWidth => 810;
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public override int MinHeight => 350;
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public GameObject NavbarHolder;
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