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https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-16 00:07:52 +08:00
Finally got the scrollpool working properly with dynamic content height
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@ -272,14 +272,15 @@
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<Compile Include="UI\Utility\PanelDragger.cs" />
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<Compile Include="UI\Utility\SignatureHighlighter.cs" />
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<Compile Include="UI\Utility\ToStringUtility.cs" />
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<Compile Include="UI\Widgets\ScrollPool\DynamicCell.cs" />
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<Compile Include="UI\Widgets\ScrollPool\ICell.cs" />
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<Compile Include="UI\Widgets\ScrollPool\IPoolDataSource.cs" />
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<Compile Include="UI\Widgets\ScrollPool\ScrollPoolBak.cs" />
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<Compile Include="UI\Widgets\ScrollPool\ScrollPool_bak.cs" />
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<Compile Include="UI\Widgets\ScrollPool\ScrollPool.cs" />
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<Compile Include="UI\Widgets\ScrollPool\UIExtensions.cs" />
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<Compile Include="UI\Widgets\InputFieldScroller.cs" />
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<Compile Include="UI\Widgets\ButtonList\ButtonCell.cs" />
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<Compile Include="UI\Widgets\ButtonList\ButtonListCell.cs" />
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<Compile Include="UI\Widgets\ButtonList\ButtonListSource.cs" />
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<Compile Include="UI\Widgets\SliderScrollbar.cs" />
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<Compile Include="UI\Widgets\TransformTree\CachedTransform.cs" />
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<Compile Include="UI\Widgets\TransformTree\TransformCell.cs" />
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@ -290,9 +291,7 @@
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<None Include="ILRepack.targets" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="UI\Widgets\ScrollPool\Dynamic\" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="packages\ILRepack.Lib.MSBuild.Task.2.0.18.1\build\ILRepack.Lib.MSBuild.Task.targets" Condition="Exists('packages\ILRepack.Lib.MSBuild.Task.2.0.18.1\build\ILRepack.Lib.MSBuild.Task.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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