add MouseScrollDelta support to InputManager

This commit is contained in:
Sinai
2021-04-22 03:57:11 +10:00
parent 29b453dc91
commit 31fa786574
5 changed files with 32 additions and 5 deletions

View File

@ -24,15 +24,18 @@ namespace UnityExplorer.Core.Input
m_mouseCurrentProp = TMouse.GetProperty("current");
m_leftButtonProp = TMouse.GetProperty("leftButton");
m_rightButtonProp = TMouse.GetProperty("rightButton");
m_scrollDeltaProp = TMouse.GetProperty("scroll");
m_positionProp = ReflectionUtility.GetTypeByName("UnityEngine.InputSystem.Pointer")
.GetProperty("position");
m_readVector2InputMethod = ReflectionUtility.GetTypeByName("UnityEngine.InputSystem.InputControl`1")
ReadV2ControlMethod = ReflectionUtility.GetTypeByName("UnityEngine.InputSystem.InputControl`1")
.MakeGenericType(typeof(Vector2))
.GetMethod("ReadValue");
}
#region reflection cache
public static Type TKeyboard => m_tKeyboard ?? (m_tKeyboard = ReflectionUtility.GetTypeByName("UnityEngine.InputSystem.Keyboard"));
private static Type m_tKeyboard;
@ -62,10 +65,17 @@ namespace UnityExplorer.Core.Input
private static object m_rmb;
private static PropertyInfo m_rightButtonProp;
private static MethodInfo ReadV2ControlMethod;
private static object MousePositionInfo => m_pos ?? (m_pos = m_positionProp.GetValue(CurrentMouse, null));
private static object m_pos;
private static PropertyInfo m_positionProp;
private static MethodInfo m_readVector2InputMethod;
private static object MouseScrollInfo => m_scrollInfo ?? (m_scrollInfo = m_scrollDeltaProp.GetValue(CurrentMouse, null));
private static object m_scrollInfo;
private static PropertyInfo m_scrollDeltaProp;
#endregion
public Vector2 MousePosition
{
@ -73,12 +83,21 @@ namespace UnityExplorer.Core.Input
{
try
{
return (Vector2)m_readVector2InputMethod.Invoke(MousePositionInfo, new object[0]);
return (Vector2)ReadV2ControlMethod.Invoke(MousePositionInfo, new object[0]);
}
catch
catch { return Vector2.zero; }
}
}
public Vector2 MouseScrollDelta
{
get
{
try
{
return Vector2.zero;
return (Vector2)ReadV2ControlMethod.Invoke(MouseScrollInfo, new object[0]);
}
catch { return Vector2.zero; }
}
}