use UniverseLib

This commit is contained in:
Sinai
2021-12-02 18:35:46 +11:00
parent 077a2b434a
commit 3334549902
111 changed files with 540 additions and 7819 deletions

View File

@ -9,8 +9,10 @@ using UnityEngine.UI;
using UnityExplorer.Core.Runtime;
using UnityExplorer.CacheObject.IValues;
using UnityExplorer.CacheObject.Views;
using UnityExplorer.UI.Models;
using UniverseLib.UI.Models;
using UnityExplorer.UI;
using UniverseLib;
using UniverseLib.UI;
namespace UnityExplorer.CacheObject
{
@ -442,7 +444,7 @@ namespace UnityExplorer.CacheObject
{
inactiveIValueHolder = new GameObject("Temp_IValue_Holder");
GameObject.DontDestroyOnLoad(inactiveIValueHolder);
inactiveIValueHolder.transform.parent = UIManager.PoolHolder.transform;
inactiveIValueHolder.transform.parent = UniversalUI.PoolHolder.transform;
inactiveIValueHolder.SetActive(false);
}
return inactiveIValueHolder;