Clear GameObject Component and Transform lists properly on close

This commit is contained in:
Sinai
2021-05-27 19:29:00 +10:00
parent 0b973393d1
commit 365269b0dd
3 changed files with 19 additions and 3 deletions

View File

@ -83,6 +83,7 @@ namespace UnityExplorer.UI.Widgets
displayIndex = 0;
autoExpandedIDs.Clear();
expandedInstanceIDs.Clear();
this.ScrollPool.Refresh(true, true);
}
public bool IsCellExpanded(int instanceID)