* Added ability to see and change the layer of a gameobject from the GameObject inspector more easily, and shows you the actual layer name (where possible).
* Fixed an issue related to the recently-added clickthrough prevention and resize drag
* Fixed write-only properties in the inspector
* A few other minor fixes
This commit is contained in:
sinaioutlander
2020-10-11 22:57:46 +11:00
parent 2d414e544b
commit 39d9585f1d
15 changed files with 217 additions and 119 deletions

View File

@ -262,6 +262,7 @@
<Compile Include="UI\WindowBase.cs" />
<Compile Include="UI\WindowManager.cs" />
<Compile Include="Unstrip\ImageConversion\ImageConversionUnstrip.cs" />
<Compile Include="Unstrip\LayerMask\LayerMaskUnstrip.cs" />
<Compile Include="Unstrip\Scene\SceneUnstrip.cs" />
<Compile Include="Unstrip\IMGUI\GUIUnstrip.cs" />
<Compile Include="Unstrip\IMGUI\Internal_LayoutUtility.cs" />