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2.0.4
* Added ability to see and change the layer of a gameobject from the GameObject inspector more easily, and shows you the actual layer name (where possible). * Fixed an issue related to the recently-added clickthrough prevention and resize drag * Fixed write-only properties in the inspector * A few other minor fixes
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@ -262,6 +262,7 @@
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<Compile Include="UI\WindowBase.cs" />
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<Compile Include="UI\WindowManager.cs" />
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<Compile Include="Unstrip\ImageConversion\ImageConversionUnstrip.cs" />
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<Compile Include="Unstrip\LayerMask\LayerMaskUnstrip.cs" />
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<Compile Include="Unstrip\Scene\SceneUnstrip.cs" />
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<Compile Include="Unstrip\IMGUI\GUIUnstrip.cs" />
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<Compile Include="Unstrip\IMGUI\Internal_LayoutUtility.cs" />
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