* Added ability to see and change the layer of a gameobject from the GameObject inspector more easily, and shows you the actual layer name (where possible).
* Fixed an issue related to the recently-added clickthrough prevention and resize drag
* Fixed write-only properties in the inspector
* A few other minor fixes
This commit is contained in:
sinaioutlander
2020-10-11 22:57:46 +11:00
parent 2d414e544b
commit 39d9585f1d
15 changed files with 217 additions and 119 deletions

View File

@ -26,7 +26,7 @@ namespace Explorer.Unstrip.Scenes
IL2CPP.ResolveICall<GetRootGameObjectsInternal_delegate>("UnityEngine.SceneManagement.Scene::GetRootGameObjectsInternal");
//Scene.rootCount;
public static int GetRootCount_Internal(UnityEngine.SceneManagement.Scene scene)
public static int GetRootCount_Internal(Scene scene)
{
return GetRootCountInternal_iCall(scene.handle);
}