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2.0.4
* Added ability to see and change the layer of a gameobject from the GameObject inspector more easily, and shows you the actual layer name (where possible). * Fixed an issue related to the recently-added clickthrough prevention and resize drag * Fixed write-only properties in the inspector * A few other minor fixes
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@ -26,7 +26,7 @@ namespace Explorer.Unstrip.Scenes
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IL2CPP.ResolveICall<GetRootGameObjectsInternal_delegate>("UnityEngine.SceneManagement.Scene::GetRootGameObjectsInternal");
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//Scene.rootCount;
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public static int GetRootCount_Internal(UnityEngine.SceneManagement.Scene scene)
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public static int GetRootCount_Internal(Scene scene)
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{
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return GetRootCountInternal_iCall(scene.handle);
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}
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