mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-16 00:07:52 +08:00
2.0.7
* More unstripping fixes. Explorer now works 100% on a blank Unity project (so should therefore work on any Unity game, regardless of stripping). * Some cleanups
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@ -59,7 +59,7 @@ namespace Explorer.UI.Shared
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// ------ toggle active button ------
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GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
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GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
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GUI.skin.button.alignment = TextAnchor.UpperLeft;
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GUI.color = color;
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@ -94,7 +94,7 @@ namespace Explorer.UI.Shared
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{
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GUILayout.Label("Limit: ", new GUILayoutOption[] { GUILayout.Width(50) });
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var limit = this.ItemsPerPage.ToString();
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limit = GUIUnstrip.TextField(limit, new GUILayoutOption[] { GUILayout.Width(50) });
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limit = GUIHelper.TextField(limit, new GUILayoutOption[] { GUILayout.Width(50) });
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if (limit != ItemsPerPage.ToString() && int.TryParse(limit, out int i))
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{
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ItemsPerPage = i;
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@ -25,7 +25,7 @@ namespace Explorer.UI.Shared
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try
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{
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GUIUnstrip.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
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GUIHelper.BeginHorizontal(GUIContent.none, GUI.skin.box, null);
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GUI.skin.label.alignment = TextAnchor.MiddleCenter;
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#if BIE
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@ -38,12 +38,12 @@ namespace Explorer.UI.Shared
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GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
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#endif
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var resizeDragArea = GUIUnstrip.GetLastRect();
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var resizeDragArea = GUIHelper.GetLastRect();
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var mousePos = InputManager.MousePosition;
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try
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{
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var mouse = GUIUnstrip.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
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var mouse = GUIHelper.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
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if (resizeDragArea.Contains(mouse))
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{
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IsMouseInResizeArea = true;
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@ -92,26 +92,26 @@ namespace Explorer.UI.Shared
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}
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else
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{
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GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
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GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
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GUILayout.Label("Resize window:", new GUILayoutOption[] { GUILayout.Width(100) });
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GUI.skin.label.alignment = TextAnchor.MiddleRight;
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GUILayout.Label("<color=cyan>Width:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
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if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
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if (GUIHelper.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
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{
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_rect.width -= 5f;
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}
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if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
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if (GUIHelper.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
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{
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_rect.width += 5f;
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}
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GUILayout.Label("<color=cyan>Height:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
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if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
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if (GUIHelper.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
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{
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_rect.height -= 5f;
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}
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if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
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if (GUIHelper.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
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{
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_rect.height += 5f;
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}
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