mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-18 09:07:51 +08:00
Use UniverseLib PanelBase/PanelDragger
This commit is contained in:
@ -7,14 +7,18 @@ using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.UI.Panels
|
||||
{
|
||||
public class ClipboardPanel : UIPanel
|
||||
public class ClipboardPanel : UEPanel
|
||||
{
|
||||
public static object Current { get; private set; }
|
||||
|
||||
public override UIManager.Panels PanelType => UIManager.Panels.Clipboard;
|
||||
public override string Name => "Clipboard";
|
||||
public override UIManager.Panels PanelType => UIManager.Panels.Clipboard;
|
||||
|
||||
public override int MinWidth => 500;
|
||||
public override int MinHeight => 95;
|
||||
public override Vector2 DefaultAnchorMin => new(0.1f, 0.05f);
|
||||
public override Vector2 DefaultAnchorMax => new(0.4f, 0.15f);
|
||||
|
||||
public override bool CanDragAndResize => true;
|
||||
public override bool NavButtonWanted => true;
|
||||
public override bool ShouldSaveActiveState => true;
|
||||
@ -22,6 +26,10 @@ namespace UnityExplorer.UI.Panels
|
||||
|
||||
private static Text CurrentPasteLabel;
|
||||
|
||||
public ClipboardPanel(UIBase owner) : base(owner)
|
||||
{
|
||||
}
|
||||
|
||||
public static void Copy(object obj)
|
||||
{
|
||||
Current = obj;
|
||||
@ -66,21 +74,21 @@ namespace UnityExplorer.UI.Panels
|
||||
InspectorManager.Inspect(Current);
|
||||
}
|
||||
|
||||
protected internal override void DoSetDefaultPosAndAnchors()
|
||||
public override void SetDefaultSizeAndPosition()
|
||||
{
|
||||
base.SetDefaultSizeAndPosition();
|
||||
|
||||
this.Rect.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, MinWidth);
|
||||
this.Rect.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, MinHeight);
|
||||
this.Rect.anchorMin = new Vector2(0.1f, 0.05f);
|
||||
this.Rect.anchorMax = new Vector2(0.4f, 0.15f);
|
||||
}
|
||||
|
||||
public override void ConstructPanelContent()
|
||||
protected override void ConstructPanelContent()
|
||||
{
|
||||
this.UIRoot.GetComponent<Image>().color = new(0.1f, 0.1f, 0.1f);
|
||||
|
||||
// Actual panel content
|
||||
|
||||
GameObject firstRow = UIFactory.CreateHorizontalGroup(uiContent, "FirstRow", false, false, true, true, 5, new(2, 2, 2, 2), new(1, 1, 1, 0));
|
||||
GameObject firstRow = UIFactory.CreateHorizontalGroup(ContentRoot, "FirstRow", false, false, true, true, 5, new(2, 2, 2, 2), new(1, 1, 1, 0));
|
||||
UIFactory.SetLayoutElement(firstRow, minHeight: 25, flexibleWidth: 999);
|
||||
|
||||
// Title for "Current Paste:"
|
||||
@ -93,7 +101,7 @@ namespace UnityExplorer.UI.Panels
|
||||
clearButton.OnClick += () => Copy(null);
|
||||
|
||||
// Current Paste info row
|
||||
GameObject currentPasteHolder = UIFactory.CreateHorizontalGroup(uiContent, "SecondRow", false, false, true, true, 0,
|
||||
GameObject currentPasteHolder = UIFactory.CreateHorizontalGroup(ContentRoot, "SecondRow", false, false, true, true, 0,
|
||||
new(2, 2, 2, 2), childAlignment: TextAnchor.UpperCenter);
|
||||
|
||||
// Actual current paste info label
|
||||
|
Reference in New Issue
Block a user