- Fixed the Scene Filters on the search page, it was not functionally correctly at all.
- Fixed GameObjects and Components being displayed as basic objects on search view (they now open to GameObject inspector like they should).
This commit is contained in:
sinaioutlander
2020-08-13 17:00:53 +10:00
parent a2677e2321
commit 411593590d
6 changed files with 270 additions and 354 deletions

View File

@ -6,6 +6,7 @@ using System.Text;
using UnityEngine;
using MelonLoader;
using UnhollowerBaseLib;
using UnhollowerRuntimeLib;
using Harmony;
namespace Explorer
@ -16,7 +17,7 @@ namespace Explorer
public const string ID = "com.sinai.cppexplorer";
public const string NAME = "IL2CPP Runtime Explorer (Unity 2018)";
public const string VERSION = "1.3.1";
public const string VERSION = "1.3.2";
public const string AUTHOR = "Sinai";
// fields
@ -31,6 +32,13 @@ namespace Explorer
public static int ArrayLimit { get; set; } = 20;
public bool MouseInspect { get; set; } = false;
// prop helpers
public static Il2CppSystem.Type GameObjectType => Il2CppType.Of<GameObject>();
public static Il2CppSystem.Type TransformType => Il2CppType.Of<Transform>();
public static Il2CppSystem.Type ObjectType => Il2CppType.Of<UnityEngine.Object>();
public static Il2CppSystem.Type ComponentType => Il2CppType.Of<Component>();
public static string ActiveSceneName
{
get