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Implemented Interactive List/Dictionary support (todo IL2CPP)
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@ -105,7 +105,7 @@ The following helper methods are available:
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{
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if (!m_fixwanted)
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{
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EventSystem.current.SetSelectedGameObject(CSConsolePage.Instance.m_codeEditor.InputField.gameObject, null);
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EventSystem.current.SetSelectedGameObject(InputField.gameObject, null);
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m_fixwanted = true;
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}
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else
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