* Fixed a bug on the Reflection window which would prevent primitive values from being applied
* Improved some parts of the Scene Explorer and the Reflection Window interfaces
* Scene Explorer now has "page view" like other lists
* Various minor cleanups and refactorings
This commit is contained in:
sinaioutlander
2020-08-24 01:42:19 +10:00
parent e3d1add090
commit 45b5ce0ef8
15 changed files with 536 additions and 386 deletions

View File

@ -58,21 +58,11 @@ namespace Explorer
}
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
if (GUILayout.Button("<color=yellow>" + label + "</color>", new GUILayoutOption[] { GUILayout.MaxWidth(width) }))
if (GUILayout.Button("<color=yellow>" + label + "</color>", new GUILayoutOption[] { GUILayout.MaxWidth(width + 40) }))
{
WindowManager.InspectObject(Value, out bool _);
}
GUI.skin.button.alignment = TextAnchor.MiddleCenter;
}
public override void SetValue()
{
throw new NotImplementedException("TODO");
}
//public override void UpdateValue(object obj)
//{
//}
}
}