mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-17 08:37:49 +08:00
1.4.2
* Fixed a bug on the Reflection window which would prevent primitive values from being applied * Improved some parts of the Scene Explorer and the Reflection Window interfaces * Scene Explorer now has "page view" like other lists * Various minor cleanups and refactorings
This commit is contained in:
@ -29,7 +29,7 @@ namespace Explorer
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private float m_rotateAmount = 50f;
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private float m_scaleAmount = 0.1f;
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List<Component> m_cachedDestroyList = new List<Component>();
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private List<Component> m_cachedDestroyList = new List<Component>();
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//private string m_addComponentInput = "";
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private string m_setParentInput = "";
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@ -91,7 +91,7 @@ namespace Explorer
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}
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}
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private void InspectGameObject(GameObject obj)
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private void InspectGameObject(Transform obj)
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{
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var window = WindowManager.InspectObject(obj, out bool created);
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@ -137,7 +137,7 @@ namespace Explorer
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{
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if (GUILayout.Button("<color=#00FF00>< View in Scene Explorer</color>", new GUILayoutOption[] { GUILayout.Width(230) }))
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{
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ScenePage.Instance.SetTransformTarget(m_object);
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ScenePage.Instance.SetTransformTarget(m_object.transform);
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MainMenu.SetCurrentPage(0);
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}
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}
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@ -150,7 +150,7 @@ namespace Explorer
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{
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if (GUILayout.Button("<-", new GUILayoutOption[] { GUILayout.Width(35) }))
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{
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InspectGameObject(m_object.transform.parent.gameObject);
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InspectGameObject(m_object.transform.parent);
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}
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}
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GUILayout.TextArea(pathlabel, null);
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@ -235,18 +235,16 @@ namespace Explorer
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var m_components = new Il2CppSystem.Collections.Generic.List<Component>();
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m_object.GetComponentsInternal(Il2CppType.Of<Component>(), false, false, true, false, m_components);
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var ilTypeOfTransform = Il2CppType.Of<Transform>();
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var ilTypeOfBehaviour = Il2CppType.Of<Behaviour>();
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foreach (var component in m_components)
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{
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var ilType = component.GetIl2CppType();
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if (ilType == ilTypeOfTransform)
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if (ilType == ReflectionHelpers.TransformType)
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{
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continue;
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}
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GUILayout.BeginHorizontal(null);
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if (ilTypeOfBehaviour.IsAssignableFrom(ilType))
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if (ReflectionHelpers.BehaviourType.IsAssignableFrom(ilType))
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{
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BehaviourEnabledBtn(component.TryCast<Behaviour>());
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}
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@ -274,24 +272,6 @@ namespace Explorer
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GUILayout.EndScrollView();
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//GUILayout.BeginHorizontal(null);
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//m_addComponentInput = GUILayout.TextField(m_addComponentInput, new GUILayoutOption[] { GUILayout.Width(m_rect.width / 2 - 150) });
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//if (GUILayout.Button("Add Component", new GUILayoutOption[] { GUILayout.Width(120) }))
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//{
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// if (HPExplorer.GetType(m_addComponentInput) is Type type && typeof(Component).IsAssignableFrom(type))
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// {
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// var comp = m_object.AddComponent(type);
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// var list = m_components.ToList();
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// list.Add(comp);
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// m_components = list.ToArray();
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// }
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// else
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// {
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// MelonLogger.LogWarning($"Could not get type '{m_addComponentInput}'. If it's not a typo, try the fully qualified name.");
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// }
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//}
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//GUILayout.EndHorizontal();
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GUILayout.EndVertical();
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}
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@ -25,7 +25,7 @@ namespace Explorer
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private bool m_autoUpdate = false;
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private string m_search = "";
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public MemberInfoType m_filter = MemberInfoType.Property;
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private bool m_hideFailedReflection = true;
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private bool m_hideFailedReflection = false;
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public enum MemberInfoType
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{
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@ -135,13 +135,25 @@ namespace Explorer
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{
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if (member.Name == "Il2CppType") continue;
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var name = member.DeclaringType.Name + "." + member.Name;
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if (names.Contains(name)) continue;
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names.Add(name);
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try
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{
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var name = member.DeclaringType.Name + "." + member.Name;
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if (names.Contains(name)) continue;
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names.Add(name);
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var cached = CacheObject.GetCacheObject(null, member, target);
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list.Add(cached);
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cached.ReflectionException = exception;
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var cached = CacheObject.GetCacheObject(null, member, target);
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if (cached != null)
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{
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list.Add(cached);
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cached.ReflectionException = exception;
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}
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}
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catch (Exception e)
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{
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MelonLogger.Log("Exception caching member!");
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MelonLogger.Log(e.GetType() + ", " + e.Message);
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MelonLogger.Log(e.StackTrace);
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}
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}
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}
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}
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@ -160,7 +172,7 @@ namespace Explorer
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GUILayout.BeginArea(new Rect(5, 25, m_rect.width - 10, m_rect.height - 35), GUI.skin.box);
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GUILayout.BeginHorizontal(null);
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GUILayout.Label("<b>Type:</b> <color=cyan>" + ObjectType.Name + "</color>", null);
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GUILayout.Label("<b>Type:</b> <color=cyan>" + ObjectType.FullName + "</color>", null);
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bool unityObj = Target is UnityEngine.Object;
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@ -238,6 +250,7 @@ namespace Explorer
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if (GUILayout.Button("< Prev", null))
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{
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if (m_pageOffset > 0) m_pageOffset--;
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scroll = Vector2.zero;
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}
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GUILayout.Label($"Page {m_pageOffset + 1}/{maxOffset + 1}", new GUILayoutOption[] { GUILayout.Width(80) });
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@ -245,6 +258,7 @@ namespace Explorer
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if (GUILayout.Button("Next >", null))
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{
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if (m_pageOffset < maxOffset) m_pageOffset++;
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scroll = Vector2.zero;
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}
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GUILayout.EndHorizontal();
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}
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@ -104,7 +104,7 @@ namespace Explorer
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foreach (var window in Windows)
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{
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if (obj == window.Target)
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if (ReferenceEquals(obj, window.Target))
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{
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GUI.BringWindowToFront(window.windowID);
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GUI.FocusWindow(window.windowID);
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