* The following preferences are now persistent between sessions: Active Menu Page, Scene Explorer Hide State, Debug Console Hide State
* The "Resize Cursor" is now just a `↔` Text label instead of a sprite.
* Added support for Unity 5.2+ games (previously was only supporting 5.6)
This commit is contained in:
Sinai
2021-03-26 19:49:53 +11:00
parent 604c499822
commit 46f35129c5
36 changed files with 442 additions and 351 deletions

View File

@ -269,8 +269,8 @@ namespace UnityExplorer.UI.Main.CSConsole
mainRect.offsetMax = Vector2.zero;
var mainGroup = content.GetComponent<VerticalLayoutGroup>();
mainGroup.childControlHeight = false;
mainGroup.childControlWidth = true;
mainGroup.SetChildControlHeight(false);
mainGroup.SetChildControlWidth(true);
mainGroup.childForceExpandHeight = false;
mainGroup.childForceExpandWidth = true;