Move logic out of UIManager.SetPanelActive into panel.SetActive

This commit is contained in:
Sinai
2022-03-13 02:21:25 +11:00
parent 48e688cb75
commit 4fdb2aacd8
3 changed files with 10 additions and 10 deletions

View File

@ -124,6 +124,11 @@ namespace UnityExplorer.UI.Panels
if (!active)
this.Dragger.WasDragging = false;
else
{
this.UIRoot.transform.SetAsLastSibling();
InvokeOnPanelsReordered();
}
}
public override void Destroy()