some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far

This commit is contained in:
sinaioutlander
2020-10-23 01:50:33 +11:00
parent 48ed78ec36
commit 508ca27ec2
79 changed files with 2206 additions and 10276 deletions

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@ -7,7 +7,7 @@ using System.Text;
using System.Reflection;
using System.Diagnostics.CodeAnalysis;
namespace Explorer.Helpers
namespace ExplorerBeta.Helpers
{
[SuppressMessage("Style", "IDE1006:Naming Styles", Justification = "External methods")]
public static class ICallHelper

View File

@ -13,7 +13,7 @@ using UnhollowerRuntimeLib;
using System.Runtime.InteropServices;
#endif
namespace Explorer.Helpers
namespace ExplorerBeta.Helpers
{
[SuppressMessage("Style", "IDE1006:Naming Styles", Justification = "External methods")]
public class ReflectionHelpers

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@ -6,10 +6,10 @@ using UnityEngine;
using System.IO;
using System.Reflection;
#if CPP
using Explorer.Unstrip.ImageConversion;
using ExplorerBeta.Unstrip.ImageConversion;
#endif
namespace Explorer.Helpers
namespace ExplorerBeta.Helpers
{
public static class Texture2DHelpers
{

View File

@ -1,6 +1,6 @@
using UnityEngine;
namespace Explorer.Helpers
namespace ExplorerBeta.Helpers
{
public class UnityHelpers
{