some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far

This commit is contained in:
sinaioutlander
2020-10-23 01:50:33 +11:00
parent 48ed78ec36
commit 508ca27ec2
79 changed files with 2206 additions and 10276 deletions

View File

@ -1,14 +1,14 @@
using System;
using System.Reflection;
using UnityEngine;
using Explorer.Input;
using Explorer.Helpers;
using ExplorerBeta.Input;
using ExplorerBeta.Helpers;
using System.Diagnostics.CodeAnalysis;
#if CPP
using UnhollowerBaseLib;
#endif
namespace Explorer
namespace ExplorerBeta.Input
{
[SuppressMessage("Style", "IDE1006:Naming Styles", Justification = "Unity style")]
public static class InputManager