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https://github.com/GrahamKracker/UnityExplorer.git
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some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far
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@ -1,14 +1,14 @@
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using System;
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using System.Reflection;
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using UnityEngine;
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using Explorer.Input;
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using Explorer.Helpers;
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using ExplorerBeta.Input;
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using ExplorerBeta.Helpers;
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using System.Diagnostics.CodeAnalysis;
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#if CPP
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using UnhollowerBaseLib;
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#endif
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namespace Explorer
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namespace ExplorerBeta.Input
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{
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[SuppressMessage("Style", "IDE1006:Naming Styles", Justification = "Unity style")]
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public static class InputManager
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