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some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far
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@ -4,9 +4,9 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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using Explorer.Helpers;
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using ExplorerBeta.Helpers;
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namespace Explorer.Input
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namespace ExplorerBeta.Input
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{
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public class InputSystem : IAbstractInput
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{
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